(SSR) DIO (Expert Challenge)

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DIO (Expert Challenge) small.png
Unit DIO (Expert Challenge).png
DIO
Expert Challenge unit
Bg SSR.png
Coin l SSR.png
Unit DIO (Expert Challenge).png
Frame SSR Black.png
Info
Rarity:
Icon SSR.png
DIO Stand User
Attribute:
Icon Black.png
Stardust Crusaders
The World
4/5
Stats
Attack:
HP: Vampire

DIO, who drank Joseph's blood and gained more power, can now stop time for a longer period.
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Main Info
This unit is from an Expert Challenge.

Abilities

Leader Skill

Immortals wanting control

Black attributes and Stand users gain ATK+40%, HP-10%

Command Skill

It's the final round!

Stop time and invalidate the triggering and effect of any skills, when you move, deal 500% damage and blow away at the time of release! If you activate this CS during the final round, gain moving distance +300%, ATK+200% on weak point hit, weak point damage and contact, Smash +1!

Ability

Unit list ability Black.png
Icon Skill SP.png
Within 9 seconds! Attach the kata!
2
During the 9th turn from the field appearance, ATK+120% at the beginning of each turn! Furthermore, at the end of the action all allies will be damaged by 30% of the remaining HP and you will recover 50% of your own HP!


Break Skill

Unit frame antiareaskill on.png
Iconbase antiareaskill on.png

Resist Madness on icon.png

Madness invalid
Disable the effects of area skills Madness


Scaling

Command Skill[edit | edit source]

It's the final round!
Level 1 Stop time and invalidate the triggering and effect of any skills, when you move, deal 500% damage and blow away at the time of release! If you activate this CS during the final round, gain moving distance +300%, ATK+200% on weak point hit, weak point damage and contact, Smash +1!

Ability[edit | edit source]

Within 9 seconds! Attach the kata!
Level 1 During the 9th turn from the field appearance, ATK+120% at the beginning of each turn! Furthermore, at the end of the action all allies will be damaged by 30% of the remaining HP and you will recover 50% of your own HP!
Level 13 During the 9th turn from the field appearance, ATK+202% at the beginning of each turn! Furthermore, at the end of the action all allies will be damaged by 12% of the remaining HP and you will recover 82% of your own HP!

How to Get[edit | edit source]

References[edit | edit source]