(SSR) Daniel J. D'Arby and Telence T. D'Arby

From JoJoSS Wiki
Jump to navigation Jump to search
Daniel J. D'Arby and Telence T. D'Arby small.png
Unit Daniel J. D'Arby and Telence T. D'Arby.png
ダニエル・J・ダービー&テレンス・T.・ダービー
Bg SSR.png
Coin l SSR.png
Unit Daniel J. D'Arby and Telence T. D'Arby.png
Frame SSR Green.png
Info
Rarity:
Icon SSR.png
Daniel J. D'Arby
Telence T. D'Arby
Stand User
Attribute:
Icon Green.png
Stardust Crusaders
Osiris and Atum
3/5
Stats
Attack: 4830
HP: 5000

Vicious brothers who gamble with souls. The two men's brains and skills made it difficult for the Crusaders to advance.
List of Medals.png
Main Info

Abilities

Leader Skill

Gambling masters

Green and Blue attributes Smash range +70%

Command Skill

Good

Select 1 enemy, deal 25% remaining HP damage and tie them down for 2 turns! Furthermore, if you can defeat that enemy within 2 turns, recover 25% HP of all allies and increase Skill Gauge to MAX!

Ability

Unit list ability Green.png
Icon Skill SP.png
Gauge Break
3
During the action of a unit equipped with this Ability, it becomes possible to accumulate Skill Gauge beyond MAX! (up until 120% maximum)


Break Skill

Unit frame antiareaskill on.png
Iconbase antiareaskill on.png

Resist Intimidation on icon.png

Intimidation invalid
Disable the effects of area skills Intimidation


Unit frame antiareaskill off.png
Iconbase antiareaskill off.png

Resist Pain off icon.png

Pain tolerance
Disable the effects of area skills Pain


Scaling

Command Skill[edit | edit source]

Good
Level 1 Select 1 enemy, deal 25% remaining HP damage and tie them down for 2 turns! Furthermore, if you can defeat that enemy within 2 turns, recover 25% HP of all allies and increase Skill Gauge to MAX!
Level 20 Select 1 enemy, deal 50% remaining HP damage and tie them down for 2 turns! Furthermore, if you can defeat that enemy within 2 turns, recover 50% HP of all allies and increase Skill Gauge to MAX!

Ability[edit | edit source]

Gauge Break
Level 1 During the action of a unit equipped with this Ability, it becomes possible to accumulate Skill Gauge beyond MAX! (up until 120% maximum)
Level 3 During the action of a unit equipped with this Ability, it becomes possible to accumulate Skill Gauge beyond MAX! (up until 128% maximum)
Level 6 During the action of a unit equipped with this Ability, it becomes possible to accumulate Skill Gauge beyond MAX! (up until 141% maximum)
Level 9 During the action of a unit equipped with this Ability, it becomes possible to accumulate Skill Gauge beyond MAX! (up until 154% maximum)
Level 20 During the action of a unit equipped with this Ability, it becomes possible to accumulate Skill Gauge beyond MAX! (up until 200% maximum)

How to Get[edit | edit source]

  • Diamond Gacha

References[edit | edit source]

See Also[edit | edit source]