(SSR) Giorno Giovanna (Platinum Ring)/Scaling

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Command Skill[edit | edit source]

It's a "piranha"...
Level 1 Continue moving with ATK+500% and movement distance +350%! Tap up to 3 times during movement to deal 800% damage x 10 hits to enemies within range (medium circle size)! When stopping, deal 1500% damage to the enemy with the highest HP!
Level 20 Continue moving with ATK+2000% and movement distance +700%! Tap up to 3 times during movement to deal 4500% damage x 10 hits to enemies within range (medium circle size)! When stopping, deal 50000% damage to the enemy with the highest HP!

Ability[edit | edit source]

Ability to create ExpandCollapse
Level 1 HP+5000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 2 HP+10000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 3 HP+15000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 4 HP+20000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 5 HP+25000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 6 HP+30000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 7 HP+35000 and for 3 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 8 HP+40000 and for 3 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 9 HP+45000 and for 3 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 10 HP+50000 and for 3 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 11 HP+55000 and for 4 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 12 HP+60000 and for 4 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 13 HP+65000 and for 4 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 14 HP+70000 and for 4 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 15 HP+75000 and for 4 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 16 HP+80000 and for 4 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 17 HP+85000 and for 5 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 18 HP+90000 and for 5 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 19 HP+95000 and for 5 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 20 HP+100000 and for 5 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!