(SSR) Giorno Giovanna and Leone Abbacchio

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Giorno Giovanna and Leone Abbacchio small.png
Unit Giorno Giovanna and Leone Abbacchio.png
ジョルノ・ジョバァーナ&レオーネ・アバッキオ
Super Advent unit
Bg SSR.png
Coin l SSR.png
Unit Giorno Giovanna and Leone Abbacchio.png
Frame SSR Black.png
Info
Rarity:
Icon SSR.png
Giorno Giovanna
Leone Abbacchio
Stand User
Attribute:
Icon Black.png
Vento Aureo
Gold Experience and Moody Blues
3.5/5
Stats
Attack:
HP: Team Bucciarati
Passione

Giorno's actions in a life threatening moment begins to change Abbacchio's mind.
List of Medals.png
Main Info
This is a Super Advent unit (SP).

Abilities

Leader Skill

Resolution to win trust

Black attributes and Team Bucciarati members ATK and HP +70%! Furthermore at the beginning of the turn gain 2 Skill Gauge bars!

Command Skill

See also: Scaling

You’re a crazy guy

Deal 1250% defence ignoring and partial defence skill ignoring damage x the number of allies within the range! Furthermore, just once after activation of the Command Skill, this unit will cover all damage that allied units take, and when it dies will revive at 50% HP! Upon the unit being resurrected cancel all background effects, and deal 2500% defence ignoring and partial defence skill ignoring damage x the number of allies on the field to all enemy units!

Ability

Unit list ability Black.png
Icon Skill SP.png
Justice and Knowledge
4
This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 1 time during a weak point hit, deal 1500% damage to all enemies within a circular range (increases with Lv.), as well as trigger all allied units Smashes who’re in range!


Break Skill

Unit frame antiareaskill off.png
Iconbase antiareaskill off.png

Resist Intimidation off icon.png

Intimidation tolerance
Disable the effects of area skills Intimidation


Unit frame antiareaskill on.png
Iconbase antiareaskill on.png

Resist Mischief on icon.png

Mischief invalid
Disable the effects of area skills Mischief


Scaling

Command Skill[edit | edit source]

You’re a crazy guy ExpandCollapse
Level 1 Deal 1250% defence ignoring and partial defence skill ignoring damage x the number of allies within the range! Furthermore, just once after activation of the Command Skill, this unit will cover all damage that allied units take, and when it dies will revive at 50% HP! Upon the unit being resurrected cancel all background effects, and deal 2500% defence ignoring and partial defence skill ignoring damage x the number of allies on the field to all enemy units!
Level 10 Deal 12500% defence ignoring and partial defence skill ignoring damage x the number of allies within the range! Furthermore, just once after activation of the Command Skill, this unit will cover all damage that allied units take, and when it dies will revive at 50% HP! Upon the unit being resurrected cancel all background effects, and deal 25000% defence ignoring and partial defence skill ignoring damage x the number of allies on the field to all enemy units!
Level 20 Deal 25000% defence ignoring and partial defence skill ignoring damage x the number of allies within the range! Furthermore, just once after activation of the Command Skill, this unit will cover all damage that allied units take, and when it dies will revive at 50% HP! Upon the unit being resurrected cancel all background effects, and deal 50000% defence ignoring and partial defence skill ignoring damage x the number of allies on the field to all enemy units!

Ability[edit | edit source]

Justice and Knowledge
Level 1 This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 1 time during a weak point hit, deal 1500% damage to all enemies within a circular range, as well as trigger all allied units Smashes who’re in range!
Level 2 This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 2 times during a weak point hit, deal 1579% damage to all enemies within a circular range, as well as trigger all allied units Smashes who’re in range!
Level 3 This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 3 times during a weak point hit, deal 1658% damage to all enemies within a circular range, as well as trigger all allied units Smashes who’re in range!
Level 4 This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 4 times during a weak point hit, deal 1737% damage to all enemies within a circular range, as well as trigger all allied units Smashes who’re in range!
Level 5 This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 5 times during a weak point hit, deal 1816% damage to all enemies within a circular range, as well as trigger all allied units Smashes who’re in range!
Level 6 This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 6 times during a weak point hit, deal 1895% damage to all enemies within a circular range, as well as trigger all allied units Smashes who’re in range!
Level 7 This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 7 times during a weak point hit, deal 1974% damage to all enemies within a circular range, as well as trigger all allied units Smashes who’re in range!
Level 8 This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 8 times during a weak point hit, deal 2053% damage to all enemies within a circular range, as well as trigger all allied units Smashes who’re in range!
Level 10 This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 10 times during a weak point hit, deal 2211% damage to all enemies within a circular range, as well as trigger all allied units Smashes who’re in range!
Level 13 This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 13 times during a weak point hit, deal 2447% damage to all enemies within a circular range, as well as trigger all allied units Smashes who’re in range!
Level 15 This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 15 times during a weak point hit, deal 2605% damage to all enemies within a circular range, as well as trigger all allied units Smashes who’re in range!
Level 20 This unit's contact hits now deal weakpoint HIT as pursuit damage! Furthermore up to 20 times during a weak point hit, deal 3000% damage to all enemies within a circular range, as well as trigger all allied units Smashes who’re in range!
Overview

Overview[edit | edit source]

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  • The Command Skill deals defence ignoring damage, team protection, self revive, and can remove background effects.

How to Get[edit | edit source]

  • Diamond Gacha