(SSR) Guido Mista

From JoJoSS Wiki
Jump to navigation Jump to search
Guido Mista small.png
Unit Guido Mista.png
グイード・ミスタ
Super Advent unit
Bg SSR.png
Coin l SSR.png
Unit Guido Mista.png
Frame SSR Red.png
Info
Rarity:
Icon SSR.png
Guido Mista Stand User
Attribute:
Icon Red.png
Vento Aureo
Sex Pistols
3/5
Stats
Attack: 13730
HP: 14690 Team Bucciarati
Passione

A revolver is his weapon of choice. His stand is suited for assassination.
List of Medals.png
Main Info
This is a Super Advent unit (SP).

Abilities

Leader Skill

A guy carrying auspicious

Team Bucciarati ATK+90% and at the start of every turn, Skill Gauge increases by 1

Command Skill

See also: Scaling

Sex Pistols

Fires 3 bullets[1] that go at 150% movement. When at 99 hits, wall contact increases attack by +10% and accelerates the bullets. Tap to have the bullets attack in their range. Red does 3000% damage, Blue partially ignores defense skills with 1000% damage and Green does 300% weakpoint damage as well as recovering 25% HP of any ally within it's range.

Ability

Unit list ability Red.png
Icon Skill SP.png
Double shot
4
During 1more, Command Skill consumption becomes 0, as well as ATK+777% up! (Activates up to twice per Round)


Break Skill

Unit frame antiareaskill on.png
Iconbase antiareaskill on.png

Resist Madness on icon.png

Madness invalid
Disable the effects of area skills Madness


Unit frame antiareaskill off.png
Iconbase antiareaskill off.png

Resist Destruction off icon.png

Destruction
You can destroy area skills up to 1 time


Scaling

Command Skill[edit | edit source]

Sex Pistols
Level 1 Fires 3 bullets that go at 150% movement. When at 99 hits, wall contact increases attack by +10% and accelerates the bullets. Tap to have the bullets attack in their range. Red does 3000% damage, Blue partially ignores defense skills with 1000% damage and Green does 300% weakpoint damage as well as recovering 25% HP of any ally within it's range.
Level 20 Fires 3 bullets that go at 300% movement. When at 99 hits, wall contact increases attack by +30% and accelerates the bullets. Tap to have the bullets attack in their range. Red does 70000% damage, Blue partially ignores defense skills with 35000% damage and Green does 7000% weakpoint damage as well as recovering 50% HP of any ally within it's range.

Ability[edit | edit source]

Double shot
Level 1 During 1more, Command Skill consumption becomes 0, as well as ATK+777% up! (Activates up to twice per Round)
Level 2 During 1more, Command Skill consumption becomes 0, as well as ATK+789% up! (Activates up to twice per Round)
Level 3 During 1more, Command Skill consumption becomes 0, as well as ATK+800% up! (Activates up to twice per Round)
Level 4 During 1more, Command Skill consumption becomes 0, as well as ATK+812% up! (Activates up to twice per Round)
Level 5 During 1more, Command Skill consumption becomes 0, as well as ATK+824% up! (Activates up to twice per Round)
Level 6 During 1more, Command Skill consumption becomes 0, as well as ATK+835% up! (Activates up to three times per Round)
Level 7 During 1more, Command Skill consumption becomes 0, as well as ATK+847% up! (Activates up to three times per Round)
Level 8 During 1more, Command Skill consumption becomes 0, as well as ATK+859% up! (Activates up to three times per Round)
Level 12 During 1more, Command Skill consumption becomes 0, as well as ATK+906% up! (Activates up to three times per Round)
Level 17 During 1more, Command Skill consumption becomes 0, as well as ATK+964% up! (Activates up to four times per Round)
Equips

Recommended Equips[edit | edit source]

Abilities[edit | edit source]

Coin m SSR.png
Josuke Higashikata and Okuyasu Nijimura (Limited) small.png


Josuke Higashikata and Okuyasu Nijimura (Limited)
Increase ATK and Gauge per hit.
Coin m SSR.png
Jotaro Kujo (You made one mistake... Just one mistake...) small.png


Jotaro Kujo (You made one mistake... Just one mistake...)
Gives 1more after Smashing, therefore, free Command Skill.

How to Get[edit | edit source]

  • Diamond Gacha

See Also[edit | edit source]

Notes[edit | edit source]

  1. Each bullet count as an item.