(SSR) Joseph Joestar (Just don't die!)

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ジョセフ・ジョースター
Limited unit
Info
Rarity:
Joseph Joestar Hamon User
Attribute:
Battle Tendency
Hamon User
5/5
Stats
Attack: 4970 7020
HP: 4770 6660 Joestar

Jonathan's grandson. He uses his wits as a weapon to fight even when he's in a predicament. He was born with the ability to use Hamon.
Main Info
This is a limited unit.

Abilities

Leader Skill

Prepared to break down

The entire team ATK is up according to the number of combos hits

Command Skill

I won't die!

For 3 moves after activation, all allies will gain 99% contact avoidance until you tap during an enemy movement, or the moves run out. Upon tapping, deal 1500% defence ignoring damage to all enemies within a medium circular range around the enemy unit that triggered the command skill

Ability

There is only one way!!
3
When the Skill Gauge becomes 0, ATK increases by 50%, and consumption of own Command Skill gauge becomes 0 only once! (It can be activated once during Round)


Break Skill

Fear invalid
Disable the effects of area skills Fear


Pain tolerance
Disable the effects of area skills Pain


Scaling

Command Skill[edit | edit source]

I won't die!
Level 1 For 3 moves after activation, all allies will gain 99% contact avoidance until you tap during an enemy movement, or the moves run out. Upon tapping, deal 1500% defence ignoring damage to all enemies within a medium circular range around the enemy unit that triggered the command skill
Level 20 For 5 moves after activation, all allies will gain 99% contact avoidance until you tap during an enemy movement, or the moves run out. Upon tapping, deal 99999% defence ignoring damage to all enemies within a medium circular range around the enemy unit that triggered the command skill

Ability[edit | edit source]

There is only one way!!
Level 1 When the Skill Gauge becomes 0, ATK increases by 50%, and consumption of own Command Skill gauge becomes 0 only once! (It can be activated once during Round)
Level 2 When the Skill Gauge becomes 0, ATK increases by 61%, and consumption of own Command Skill gauge becomes 0 only once! (It can be activated once during Round)
Level 3 When the Skill Gauge becomes 0, ATK increases by 71%, and consumption of own Command Skill gauge becomes 0 only once! (It can be activated once during Round)
Level 6 When the Skill Gauge becomes 0, ATK increases by 103%, and consumption of own Command Skill gauge becomes 0 only once! (It can be activated twice during Round)
Level 9 When the Skill Gauge becomes 0, ATK increases by 134%, and consumption of own Command Skill gauge becomes 0 only once! (It can be activated 3 times during Round)

How to Get[edit | edit source]

  • Diamond Gacha

Gallery[edit | edit source]

See Also[edit | edit source]