(SSR) Risotto Nero (Expert Challenge)

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Risotto Nero (Expert Challenge) small.png
Unit Risotto Nero (Expert Challenge).png
リゾット・ネエロ
Expert Challenge unit
Bg SSR.png
Coin l SSR.png
Unit Risotto Nero (Expert Challenge).png
Frame SSR Black.png
Info
Rarity:
Icon SSR.png
Risotto Nero Stand User
Attribute:
Icon Black.png
Vento Aureo
Metallica
2.5/5
Stats
Attack: 4510
HP: 5550 Passione
Squadra Esecuzioni

The leader of La Squadra. They've turned against their former "boss" and aim to find out his true identity.
List of Medals.png
Main Info

Abilities

Leader Skill

Jet Black assassin

Black and Silver attributes and La Squadra Esecuzioni all stats +40%

Command Skill

See also: Scaling

I know "how I'll kill" you...

Select one enemy and disappear from the field! At the end of enemy or ally action, deal 1000% damage to the selected target! Appear at the beginning of the next turn and deal 1200% damage to enemies around you (medium circle size)!

Ability

Unit list ability Black.png
Icon Skill SP.png
Crazy mind
4
If all allies are Black attribute at the start of the turn, Blue attribute is added to effective attributes and the damage dealt to effective attributes is increased by 150%!


Break Skill

Unit frame antiareaskill on.png
Iconbase antiareaskill on.png

Resist Fear on icon.png

Fear invalid
Disable the effects of area skills Fear


Unit frame antiareaskill off.png
Iconbase antiareaskill off.png

Resist Tactical off icon.png

Tactics tolerance
Disable the effects of area skills Tactics


Scaling

Command Skill[edit | edit source]

I know "how I'll kill" you...
Level 1 Select one enemy and disappear from the field! At the end of enemy or ally action, deal 1000% damage to the selected target! Appear at the beginning of the next turn and deal 1200% damage to enemies around you!
Level 4 Select one enemy and disappear from the field! At the end of enemy or ally action, deal 2105% damage to the selected target! Appear at the beginning of the next turn and deal 4484% damage to enemies around you!

Ability[edit | edit source]

Crazy mind ExpandCollapse
Level 1 If all allies are Black attribute at the start of the turn, Blue attribute is added to effective attributes and the damage dealt to effective attributes is increased by 150%!
Level 2 If all allies are Black attribute at the start of the turn, Blue attribute is added to effective attributes and the damage dealt to effective attributes is increased by 155%!
Level 3 If all allies are Black attribute at the start of the turn, Blue attribute is added to effective attributes and the damage dealt to effective attributes is increased by 161%!
Level 4 If all allies are Black attribute at the start of the turn, Blue, and Red attributes are added to effective attributes and the damage dealt to effective attributes is increased by 166%!
Level 5 If all allies are Black attribute at the start of the turn, Blue, and Red attributes are added to effective attributes and the damage dealt to effective attributes is increased by 171%!
Level 7 If all allies are Black attribute at the start of the turn, Blue, and Red attributes are added to effective attributes and the damage dealt to effective attributes is increased by 182%!
Level 8 If all allies are Black attribute at the start of the turn, Blue, Red and Silver attributes are added to effective attributes and the damage dealt to effective attributes is increased by 187%!
Level 9 If all allies are Black attribute at the start of the turn, Blue, Red and Silver attributes are added to effective attributes and the damage dealt to effective attributes is increased by 192%!
Level 10 If all allies are Black attribute at the start of the turn, Blue, Red and Silver attributes are added to effective attributes and the damage dealt to effective attributes is increased by 197%!
Level 11 If all allies are Black attribute at the start of the turn, Blue, Red and Silver attributes are added to effective attributes and the damage dealt to effective attributes is increased by 203%!
Level 12 If all allies are Black attribute at the start of the turn, Blue, Red and Silver attributes are added to effective attributes and the damage dealt to effective attributes is increased by 208%!
Level 13 If all allies are Black attribute at the start of the turn, Blue, Red and Silver attributes are added to effective attributes and the damage dealt to effective attributes is increased by 213%!
Level 14 If all allies are Black attribute at the start of the turn, Blue, Red, Silver, and Gold attributes are added to effective attributes and the damage dealt to effective attributes is increased by 218%!
Level 16 If all allies are Black attribute at the start of the turn, Blue, Red, Silver, and Gold attributes are added to effective attributes and the damage dealt to effective attributes is increased by 229%!
Level 18 If all allies are Black attribute at the start of the turn, Blue, Red, Silver, Gold, and Green attributes are added to effective attributes and the damage dealt to effective attributes is increased by 239%!
Level 19 If all allies are Black attribute at the start of the turn, Blue, Red, Silver, Gold, and Green attributes are added to effective attributes and the damage dealt to effective attributes is increased by 245%!
Level 20 If all allies are Black attribute at the start of the turn, Blue, Red, Silver, Gold, Green, and Black attributes are added to effective attributes and the damage dealt to effective attributes is increased by 250%!

How to Get[edit | edit source]