(SR) Melone (Good luck coming back!)
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![Unit Melone (Good luck coming back!).png](http://images.shoutwiki.com/jojoss/a/ac/Unit_Melone_%28Good_luck_coming_back%21%29.png)
メローネ | ||||
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Info | ||||
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Rarity: | Melone | Stand User | ||
Attribute: | Vento Aureo | |||
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Stats | ||||
Attack: | ||||
HP: | Passione Squadra Esecuzioni | |||
A member of the Assassination team. He controls an automatic tracking stand with a very strong ego. He has a unique sense of fashion. |
Main Info
Abilities
Leader Skill
Quiet attack
Silver attributes ATK+55%
Command Skill
See also: Scaling
Good luck coming back!
For 2 turns, deal 500% damage to enemies around this unit at the end of a turn. Furthermore, the Skill Gauge increases by 5% for each enemy damaged!
Ability
![Unit list ability Silver.png](http://images.shoutwiki.com/jojoss/5/5a/Unit_list_ability_Silver.png)
![Icon Skill SP.png](http://images.shoutwiki.com/jojoss/1/13/Icon_Skill_SP.png)
Good response!
2
For up to 5 turns after appearing on the field, every time a turn passes, ATK for all the allies on the field is increased by +120%! |
Break Skill
![Unit frame antiareaskill off.png](http://images.shoutwiki.com/jojoss/a/a2/Unit_frame_antiareaskill_off.png)
Intimidation tolerance | |
Disable the effects of area skills Intimidation |
Scaling
Ability[edit | edit source]
Level 1 | For up to 5 turns after appearing on the field, every time a turn passes, ATK for all the allies on the field is increased by +120%! |
Level 3 | For up to 5 turns after appearing on the field, every time a turn passes, ATK for all the allies on the field is increased by +145%! |
Level 8 | For up to 5 turns after appearing on the field, every time a turn passes, ATK for all the allies on the field is increased by +208%! |
Level 10 | For up to 5 turns after appearing on the field, every time a turn passes, ATK for all the allies on the field is increased by +234%! |
Level 11 | For up to 5 turns after appearing on the field, every time a turn passes, ATK for all the allies on the field is increased by +246%! |
Level 12 | For up to 5 turns after appearing on the field, every time a turn passes, ATK for all the allies on the field is increased by +259%! |
Level 14 | For up to 5 turns after appearing on the field, every time a turn passes, ATK for all the allies on the field is increased by +284%! |
Level 17 | For up to 5 turns after appearing on the field, every time a turn passes, ATK for all the allies on the field is increased by +322%! |
Level 19 | For up to 5 turns after appearing on the field, every time a turn passes, ATK for all the allies on the field is increased by +347%! |
Level 20 | For up to 5 turns after appearing on the field, every time a turn passes, ATK for all the allies on the field is increased by +360%! |
How to Get[edit | edit source]
- Diamond Gacha
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