(SR) Wamuu and Esidisi (A Duel That Cannot Be Escaped)
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ワムウ&エシディシ | ||||
Info | ||||
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Rarity: | Wamuu Esidisi |
Pillar Men | ||
Attribute: | Battle Tendency | |||
Stats | ||||
Attack: | ||||
HP: | ||||
The Pillar Men who work with Kars. In the basement of the colosseum, they wake up together after a long sleep. |
Main Info
Abilities
Leader Skill
Awakened pillar men
20% up to all parameters for pillar men
Command Skill
Atmospheric distortion
Deal 250% damage in a large circular range, 300% more damage to enemies in a small circular range & add 1 action count!
Ability
Those who serve
2
At the start of the turn, increase Skill Gauge by 10% if there's an ally on the field whose HP is higher than yours! |
Break Skill
Intimidation tolerance | |
Disable the effects of area skills Intimidation |
Scaling
Ability[edit | edit source]
Level 1 | At the start of the turn, increase Skill Gauge by 10% if there's an ally on the field whose HP is higher than yours! |
Level 15 | At the start of the turn, increase Skill Gauge by 25% if there's an ally on the field whose HP is higher than yours! |
Level 20 | At the start of the turn, increase Skill Gauge by 30% if there's an ally on the field whose HP is higher than yours! |
How to Get[edit | edit source]
- Encounter Quest - A Duel That Cannot Be Escaped
References[edit | edit source]
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