(SR) Yoshihiro Kira (Green)
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![Unit Yoshihiro Kira (Green).png](http://images.shoutwiki.com/jojoss/4/48/Unit_Yoshihiro_Kira_%28Green%29.png)
吉良吉廣 | ||||
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Info | ||||
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Rarity: | Yoshihiro Kira | Stand User | ||
Attribute: | Diamond Is Unbreakable | |||
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Stats | ||||
Attack: | 5,370 | 7,020 / 8,780 / 10,700 / 12,240 | ||
HP: | 4,000 | 5,250 / 6,540 / 8,019 / 9,100 | ||
Kira Yoshikage's father. He loves his son very much. He is a fearsome man who has no mercy for this who interfere with his son's desires. |
Main Info
Abilities
Leader Skill
Ghost that loves his son
Green attributes HP+30%, ATK+30%
Command Skill
Looks like I won this battle of wits!
Skill Gauge increases by 10%, and it replaces itself with the Standby ally! After entering Standby, it will fully recover its own HP and cancel the skill effect.
Ability
![Unit list ability Green.png](http://images.shoutwiki.com/jojoss/d/d0/Unit_list_ability_Green.png)
![Icon Skill SP.png](http://images.shoutwiki.com/jojoss/1/13/Icon_Skill_SP.png)
Show me, "Arrow"! Whom do you shoose?!
2
When the unit with this ability is in Standby, the entire ally ATK+50% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Break Skill
![Unit frame antiareaskill off.png](http://images.shoutwiki.com/jojoss/a/a2/Unit_frame_antiareaskill_off.png)
Tactics tolerance | |
Disable the effects of area skills Tactics |
Scaling
Command Skill[edit | edit source]
Level 1 | Skill Gauge increases by 10%, and it replaces itself with the Standby ally! After entering Standby, it will fully recover its own HP and cancel the skill effect. |
Level 11 | Skill Gauge increases by 21%, and it replaces itself with the Standby ally! After entering Standby, it will fully recover its own HP and cancel the skill effect. |
Level 18 | Skill Gauge increases by 28%, and it replaces itself with the Standby ally! After entering Standby, it will fully recover its own HP and cancel the skill effect. |
Level 20 | Skill Gauge increases by 30%, and it replaces itself with the Standby ally! After entering Standby, it will fully recover its own HP and cancel the skill effect. |
Ability[edit | edit source]
Level 1 | When the unit with this ability is in Standby, all allies including self ATK+50% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 2 | When the unit with this ability is in Standby, all allies including self ATK+58% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 3 | When the unit with this ability is in Standby, all allies including self ATK+66% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 4 | When the unit with this ability is in Standby, all allies including self ATK+74% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 5 | When the unit with this ability is in Standby, all allies including self ATK+82% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 6 | When the unit with this ability is in Standby, all allies including self ATK+89% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 7 | When the unit with this ability is in Standby, all allies including self ATK+97% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 8 | When the unit with this ability is in Standby, all allies including self ATK+105% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 9 | When the unit with this ability is in Standby, all allies including self ATK+113% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 11 | When the unit with this ability is in Standby, all allies including self ATK+129% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 12 | When the unit with this ability is in Standby, all allies including self ATK+137% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 13 | When the unit with this ability is in Standby, all allies including self ATK+145% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 14 | When the unit with this ability is in Standby, all allies including self ATK+153% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 15 | When the unit with this ability is in Standby, all allies including self ATK+161% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 16 | When the unit with this ability is in Standby, all allies including self ATK+168% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 17 | When the unit with this ability is in Standby, all allies including self ATK+176% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 18 | When the unit with this ability is in Standby, all allies including self ATK+184% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 19 | When the unit with this ability is in Standby, all allies including self ATK+192% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
Level 20 | When the unit with this ability is in Standby, all allies including self ATK+200% for 2 turns! From the time of its appearance, it will be targeted by the enemy preferentially! |
How to Get[edit | edit source]
- Encounter Quest
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