(SSR) Chariot Requiem (Polar Star)
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チャリオッツ・レクイエム | ||||
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Info | ||||
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Rarity: | Chariot Requiem | Stand User | ||
Attribute: | Vento Aureo | |||
Stats | ||||
Attack: | ||||
HP: | ||||
A Stand that evolved from Silver Chariot, with the power of the "Arrow". |
Main Info
Abilities
Link Skill
See also: Scaling
Runaway Requiem
At the start of the Round, there’s a 90% chance that both of these effects will occur: For two turns all allies will gain counter immunity, and their ATK will increase 2x
Command Skill
Beginning of the play
This can only be activated once per Round, and upon activation the enemy and ally HP will recover by 10%, and the Skill Gauge will become MAX! This also will force a new turn start.
Ability
Unusual situation
2
Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+150%! |
Break Skill
Confusion invalid | |
Disable the effects of area skills Confusion |
Madness tolerance | |
Disable the effects of area skills Madness |
Scaling
Link Skill[edit | edit source]
Level 1 | At the start of the Round, there’s a 90% chance that both of these effects will occur: For two turns all allies will gain counter immunity, and their ATK will increase 2x |
Level 2 | At the start of the Round, there’s a 91% chance that both of these effects will occur: For two turns all allies will gain counter immunity, and their ATK will increase 2.11x |
Level 3 | At the start of the Round, there’s a 91% chance that both of these effects will occur: For two turns all allies will gain counter immunity, and their ATK will increase 2.21x |
Level 4 | At the start of the Round, there’s a 92% chance that both of these effects will occur: For two turns all allies will gain counter immunity, and their ATK will increase 2.32x |
Level 5 | At the start of the Round, there’s a 92% chance that both of these effects will occur: For two turns all allies will gain counter immunity, and their ATK will increase 2.42x |
Level 6 | At the start of the Round, there’s a 93% chance that both of these effects will occur: For three turns all allies will gain counter immunity, and their ATK will increase 2.53x |
Level 7 | At the start of the Round, there’s a 93% chance that both of these effects will occur: For three turns all allies will gain counter immunity, and their ATK will increase 2.63x |
Level 16 | At the start of the Round, there’s a 98% chance that both of these effects will occur: For three turns all allies will gain counter immunity, and their ATK will increase 3.58x |
Level 20 | At the start of the Round, there’s a 100% chance that both of these effects will occur: For four turns all allies will gain counter immunity, and their ATK will increase 4x |
Command Skill[edit | edit source]
Level 1 | This can only be activated once per Round, and upon activation the enemy and ally HP will recover by 10%, and the Skill Gauge will become MAX! This also will force a new turn start. |
Level 20 | This can only be activated once per Round, and upon activation the enemy and ally HP will recover by 30%, and the Skill Gauge will become MAX! This also will force a new turn start. |
Ability[edit | edit source]
Level 1 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+150%! |
Level 2 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+174%! |
Level 3 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+197%! |
Level 4 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+221%! |
Level 5 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+245%! |
Level 6 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+268%! |
Level 7 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+292%! |
How to Get[edit | edit source]
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