(SSR) Joseph Joestar and Muhammad Avdol (Polar Star)
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ジョセフ&アヴドゥル | ||||
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Info | ||||
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Rarity: | Joseph Joestar Muhammad Avdol |
Stand User | ||
Attribute: | Stardust Crusader | |||
Stats | ||||
Attack: | ||||
HP: | ||||
The two met three years ago. Although they are complete opposites, they work in close cooperation to track down DIO. |
Main Info
Abilities
Link Skill
See also: Scaling
Those who bet their souls
Red attributes gain Smash counter immunity for 3 action at the start of the Round!
Command Skill
Hermit Purple and Magician's Red
Attract the enemy farthest from you and deal 1200% damage to that enemy and its surroundings in a medium circular range! Furthermore, destroy items in that same range and deal 500% damage to enemies within a medium circular range of those items!
Ability
Initial Gauge Boost
2
Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 6 until their first action! |
Break Skill
Tactics invalid | |
Disable the effects of area skills Tactics |
Confusion tolerance | |
Disable the effects of area skills Confusion |
Scaling
Link Skill[edit | edit source]
Level 1 | Red attributes gain Smash counter immunity for 3 action at the start of the Round! |
Level 2 | Red attributes gain ATK+5% and Smash counter immunity for 3 action at the start of the Round! |
Level 3 | Red attributes gain ATK+10% and Smash counter immunity for 3 action at the start of the Round! |
Level 4 | Red attributes gain ATK+15% and Smash counter immunity for 3 action at the start of the Round! |
Level 5 | Red attributes gain ATK+15% and Smash counter immunity for 4 action at the start of the Round! |
Level 6 | Red attributes gain ATK+20% and Smash counter immunity for 4 action at the start of the Round! |
Level 7 | Red attributes gain ATK+25% and Smash counter immunity for 4 action at the start of the Round! |
Level 20 | Red, Green, and Blue attributes gain ATK+70% and Smash counter immunity for 6 actions at the start of the Round! |
Command Skill[edit | edit source]
Level 1 | Attract the enemy farthest from you and deal 1200% damage to that enemy and its surroundings in a medium circular range! Furthermore, destroy items in that same range and deal 500% damage to enemies within a medium circular range of those items! |
Level 20 | Attract the enemy farthest from you and deal 24000% damage to that enemy and its surroundings in a medium circular range! Furthermore, destroy items in that same range and deal 3500% damage to enemies within a medium circular range of those items! |
Ability[edit | edit source]
Level 1 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 6 until their first action! |
Level 2 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 6.32 until their first action! |
Level 3 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 6.63 until their first action! |
Level 4 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 6.95 until their first action! |
Level 5 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 7.26 until their first action! |
Level 6 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 7.58 until their first action! |
Level 7 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 7.89 until their first action! |
Level 20 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 12 until their first action! |
How to Get[edit | edit source]
Enhancements[edit | edit source]
January 29, 2020- Leader Skill:Red attributes gain Smash counter immunity for 1 action at the start of the Round!
- Command Skill:Attract the enemy farthest from you and deal 800% damage to that enemy and its surroundings in a medium circular range! Furthermore, destroy items in that same range and deal 250% damage to enemies within a medium circular range of those items!
- Ability:Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 5 until their first action!
References[edit | edit source]
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