(SSR) Joseph Joestar and Muhammad Avdol (Polar Star)/Scaling
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Link Skill[edit | edit source]
Level 1 | Red attributes gain Smash counter immunity for 3 action at the start of the Round! |
Level 2 | Red attributes gain ATK+5% and Smash counter immunity for 3 action at the start of the Round! |
Level 3 | Red attributes gain ATK+10% and Smash counter immunity for 3 action at the start of the Round! |
Level 4 | Red attributes gain ATK+15% and Smash counter immunity for 3 action at the start of the Round! |
Level 5 | Red attributes gain ATK+15% and Smash counter immunity for 4 action at the start of the Round! |
Level 6 | Red attributes gain ATK+20% and Smash counter immunity for 4 action at the start of the Round! |
Level 7 | Red attributes gain ATK+25% and Smash counter immunity for 4 action at the start of the Round! |
Level 20 | Red, Green, and Blue attributes gain ATK+70% and Smash counter immunity for 6 actions at the start of the Round! |
Command Skill[edit | edit source]
Level 1 | Attract the enemy farthest from you and deal 1200% damage to that enemy and its surroundings in a medium circular range! Furthermore, destroy items in that same range and deal 500% damage to enemies within a medium circular range of those items! |
Level 20 | Attract the enemy farthest from you and deal 24000% damage to that enemy and its surroundings in a medium circular range! Furthermore, destroy items in that same range and deal 3500% damage to enemies within a medium circular range of those items! |
Ability[edit | edit source]
Level 1 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 6 until their first action! |
Level 2 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 6.32 until their first action! |
Level 3 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 6.63 until their first action! |
Level 4 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 6.95 until their first action! |
Level 5 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 7.26 until their first action! |
Level 6 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 7.58 until their first action! |
Level 7 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 7.89 until their first action! |
Level 20 | Activate when you appear on the field! All allies' Skill Gauge accumulation are multiplied by 12 until their first action! |