(SSR) Jotaro Kujo (Orataro)
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Info | ||||
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Rarity: | Jotaro Kujo | Stand User | ||
Attribute: | Stardust Crusaders | |||
Stats | ||||
Attack: | ||||
HP: | Joestar | |||
A high school student with calm judgement and a strong sense of justice. He is sometimes labeled as a delinquent due to his harsh personality. |
Main Info
Abilities
Leader Skill
One who pierces with countless fists
Joestar members and Stand users ATK+50%, HP+50%
Command Skill
See also: Scaling
ORA ORA ORA ORA
Select an enemy and deal 550% x5 hits of defense-ignoring damage and blow them away based on 300% of your movement! Deal 100% damage to enemies in contact with that targeted enemy! When you're in contact with the enemy again, deal 550% x5 hits of defense-ignoring damage and blow them away again!
Ability
Unfazed Man
2
Activate when you appear on the field! At the start of a turn, gain ATK+300% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors! |
Break Skill
Pain invalid | |
Disable the effects of area skills Pain |
Fear tolerance | |
Disable the effects of area skills Fear |
Scaling
Command Skill[edit | edit source]
Level 1 | Select an enemy and deal 550% x5 hits of defense-ignoring damage and blow them away based on 300% of your movement! Deal 100% damage to enemies in contact with that targeted enemy! When you're in contact with the enemy again, deal 550% x5 hits of defense-ignoring damage and blow them away again! |
Level 20 | Select an enemy and deal 1500% x10 hits of defense-ignoring damage and blow them away based on 300% of your movement! Deal 500% damage to enemies in contact with that targeted enemy! When you're in contact with the enemy again, deal 1500% x10 hits of defense-ignoring damage and blow them away again! |
Ability[edit | edit source]
Level 1 | Activate when you appear on the field! At the start of a turn, gain ATK+300% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors! |
Level 2 | Activate when you appear on the field! At the start of a turn, gain ATK+332% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors! |
Level 3 | Activate when you appear on the field! At the start of a turn, gain ATK+363% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors! |
Level 5 | Activate when you appear on the field! At the start of a turn, gain ATK+426% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors! |
Level 6 | Activate when you appear on the field! At the start of a turn, gain ATK+458% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors! |
Level 8 | Activate when you appear on the field! At the start of a turn, gain ATK+521% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors! |
How to Get[edit | edit source]
- Diamond Gacha
References[edit | edit source]
See Also[edit | edit source]
- (SSR) DIO (Blue)
- (SSR) Giorno Giovanna and DIO
- (SSR) Joseph Joestar and Jotaro Kujo
- (SSR) Vanilla Ice (Expert Challenge)
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