(SSR) Jotaro Kujo (Orataro)

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空条 承太郎
Advent unit
Info
Rarity:
Jotaro Kujo Stand User
Attribute:
Stardust Crusaders
Star Platinum
3.5/5
Stats
Attack:
HP: Joestar

A high school student with calm judgement and a strong sense of justice. He is sometimes labeled as a delinquent due to his harsh personality.
Main Info

Abilities

Leader Skill

One who pierces with countless fists

Joestar members and Stand users ATK+50%, HP+50%

Command Skill

See also: Scaling

ORA ORA ORA ORA

Select an enemy and deal 550% x5 hits of defense-ignoring damage and blow them away based on 300% of your movement! Deal 100% damage to enemies in contact with that targeted enemy! When you're in contact with the enemy again, deal 550% x5 hits of defense-ignoring damage and blow them away again!

Ability

Unfazed Man
2
Activate when you appear on the field! At the start of a turn, gain ATK+300% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors!


Break Skill

Pain invalid
Disable the effects of area skills Pain


Fear tolerance
Disable the effects of area skills Fear


Scaling

Command Skill[edit | edit source]

ORA ORA ORA ORA
Level 1 Select an enemy and deal 550% x5 hits of defense-ignoring damage and blow them away based on 300% of your movement! Deal 100% damage to enemies in contact with that targeted enemy! When you're in contact with the enemy again, deal 550% x5 hits of defense-ignoring damage and blow them away again!
Level 20 Select an enemy and deal 1500% x10 hits of defense-ignoring damage and blow them away based on 300% of your movement! Deal 500% damage to enemies in contact with that targeted enemy! When you're in contact with the enemy again, deal 1500% x10 hits of defense-ignoring damage and blow them away again!

Ability[edit | edit source]

Unfazed Man
Level 1 Activate when you appear on the field! At the start of a turn, gain ATK+300% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors!
Level 2 Activate when you appear on the field! At the start of a turn, gain ATK+332% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors!
Level 3 Activate when you appear on the field! At the start of a turn, gain ATK+363% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors!
Level 5 Activate when you appear on the field! At the start of a turn, gain ATK+426% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors!
Level 6 Activate when you appear on the field! At the start of a turn, gain ATK+458% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors!
Level 8 Activate when you appear on the field! At the start of a turn, gain ATK+521% when there are enemy units on the field with 2 or more colors! Furthermore, gain counter immunity when there are enemy units on the field with 3 or more colors!

How to Get[edit | edit source]

  • Diamond Gacha

References[edit | edit source]

See Also[edit | edit source]