(SSR) Jotaro Kujo and Jotaro Kujo
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空条承太郎&空条承太郎 | ||||
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Info | ||||
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Rarity: | Jotaro Kujo | Stand User | ||
Attribute: | Other | |||
Stats | ||||
Attack: | ||||
HP: | Joestar | |||
Through the deadly battles he fought in Egypt and Morioh, the calm demeanour he developed has become the mental support for his friends. |
Main Info
This is a Super Advent unit (SP) added on the 4.5th anniversary of the game. Is commonly known as a "Tarotaro" and "2Taro".
Abilities
Leader Skill
Stacked years
At the start of the Round set Skill Gauge to MAX and White and Red attributes ATK and Smash range +50%
Command Skill
See also: Scaling
Star Platinum and Star Platinum The World
Deal 2500% to all enemies in range (large circle type)! Stop time and only move for a certain number of seconds! Tap up to 20 times while moving to deal 250% damage to all enemies! When stopping, deal HIT number x 500% defense ignoring damage to all enemies!
Ability
Strongest class stand
3
When Skill Gauge becomes 0, multiply the ATK of all allies by 3! (Activates once per Round) |
Break Skill
Intimidation invalid | |
Disable the effects of area skills Intimidation |
Destruction | |
You can destroy area skills up to 1 time |
Scaling
Command Skill[edit | edit source]
Level 1 | Deal 2500% to all enemies in range! Stop time and only move for a certain number of seconds! Tap up to 20 times while moving to deal 250% damage to all enemies! When stopping, deal HIT number x 500% defense ignoring damage to all enemies! |
Level 20 | Deal 75000% to all enemies in range! Stop time and only move for a certain number of seconds! Tap up to 20 times while moving to deal 750% damage to all enemies! When stopping, deal HIT number x 3500% defense ignoring damage to all enemies! |
Ability[edit | edit source]
Level 1 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3! (Activates once per Round) |
Level 2 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.05! (Activates once per Round) |
Level 3 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.11! (Activates once per Round) |
Level 4 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.16! (Activates twice per Round) |
Level 5 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.21! (Activates twice per Round) |
Level 6 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.26! (Activates twice per Round) |
Level 7 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.32! (Activates twice per Round) |
Level 8 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.37! (Activates twice per Round) |
Level 9 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.42! (Activates 3 times per Round) |
Level 10 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.47! (Activates 3 times per Round) |
Level 12 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.58! (Activates 3 times per Round) |
Level 13 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.63! (Activates 4 times per Round) |
Level 17 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.84! (Activates 4 times per Round) |
Level 18 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.89! (Activates 5 times per Round) |
Level 19 | When Skill Gauge becomes 0, multiply the ATK of all allies by 3.95! (Activates 5 times per Round) |
Level 20 | When Skill Gauge becomes 0, multiply the ATK of all allies by 4! (Activates 5 times per Round) |
How to Get[edit | edit source]
- Diamond Gacha
Enhancements[edit | edit source]
November 26, 2020- Command Skill: Deal 2500% to all enemies in range (large circle type)! Stop time and only move for a certain number of seconds! Tap up to 20 times while moving to deal 250% damage to all enemies! When stopping, deal HIT number x 500% defense ignoring damage to all enemies![1]
- Ability:When Skill Gauge becomes 0, multiply the ATK of all allies by 2! (Activates once per Round)
See Also[edit | edit source]
Notes[edit | edit source]
- ↑ Only base values are the same.