(SSR) Koichi Hirose (Polar Star)
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![Unit Koichi Hirose (Polar Star).png](http://images.shoutwiki.com/jojoss/1/10/Unit_Koichi_Hirose_%28Polar_Star%29.png)
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Info | ||||
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Rarity: | Koichi Hirose | Stand User | ||
Attribute: | Diamond Is Unbreakable | |||
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Stats | ||||
Attack: | ||||
HP: | ||||
A classmate of Josuke. He is a little timid, but he has the courage to act boldly when the time comes. |
Main Info
Abilities
Link Skill
Sound of awakened purpose
Red attributes Smash count +1
Command Skill
A railroad crossing with no opening
For 2 turns, all allies gain movement +100% and place a "sound effect" on the field! The "sound effect" will stop the movement of the enemies that touch it!
Ability
![Unit list ability Red.png](http://images.shoutwiki.com/jojoss/9/9c/Unit_list_ability_Red.png)
![Icon Skill SP.png](http://images.shoutwiki.com/jojoss/1/13/Icon_Skill_SP.png)
50m range
2
Smash range +50% up and Smash damage +100% up and +1 Smash |
Break Skill
![Unit frame antiareaskill on.png](http://images.shoutwiki.com/jojoss/b/b8/Unit_frame_antiareaskill_on.png)
Confusion invalid | |
Disable the effects of area skills Confusion |
![Unit frame antiareaskill off.png](http://images.shoutwiki.com/jojoss/a/a2/Unit_frame_antiareaskill_off.png)
Mischief tolerance | |
Disable the effects of area skills Mischief |
Scaling
Link Skill[edit | edit source]
Level 1 | Red attributes Smash count +1 |
Level 2 | Red attributes ATK+10%, Smash count +1 |
Level 3 | Red attributes ATK+15%, Smash count +1 |
Level 4 | Red attributes ATK+20%, Smash count +2 |
Level 5 | Red attributes ATK+20%, Smash count +3 |
Level 6 | Red and White attributes ATK+20%, Smash count +3 |
Level 7 | Red and White attributes ATK+20%, Smash count +4 |
Level 10 | Red and White attributes ATK+30%, movement +10%, Smash count +5 |
Level 11 | Red and White attributes ATK+30%, movement +10%, Smash count +6 |
Level 20 | Red and White attributes ATK+50%, movement +50%, Smash count +10 |
Command Skill[edit | edit source]
Level 1 | For 2 turns, all allies gain movement +100% and place a "sound effect" on the field! The "sound effect" will stop the movement of the enemies that touch it! |
Level 20 | For 2 turns, all allies gain movement +450% and place a "sound effect" on the field! The "sound effect" will stop the movement of the enemies that touch it! |
Ability[edit | edit source]
Level 1 | Smash range +50% up and Smash damage +100% up and +1 Smash |
Level 5 | Smash range +50% up and Smash damage +184% up and +1 Smash |
Level 6 | Smash range +50% up and Smash damage +205% up and +2 Smashes |
Level 7 | Smash range +50% up and Smash damage +226% up and +2 Smashes |
How to Get[edit | edit source]
References[edit | edit source]
See Also[edit | edit source]
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