(SSR) Mannish Boy (Death Thirteen)
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| マニッシュ・ボーイ | ||||
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| Info | ||||
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| Rarity: | Mannish Boy | Stand User | ||
| Attribute: | Stardust Crusaders | |||
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| Stats | ||||
| Attack: | ||||
| HP: | ||||
| He has the brain of a genius at the age of eleven months. He has teeth that look like fangs, and a smooth personality. | ||||
Main Info
Abilities
Leader Skill
Absolute Fear
Enemy's mobility is reduced by 50%!
Command Skill
Death 13
Turn the field into an amusement park for 2 turns! While changed, enemies receive weak point attribute damage, and their ATK is forced to 1000! Furthermore, at the end of every enemy and ally action, deal 550% damage to the nearest enemy!
Ability

Eleven months
4
| Activate when there is 1 or less ally on the field! For 2 turns, the increase/decrease of the action count for the enemies on the field is reversed, and the higher the action count, the more damage the enemy receives! |
Break Skill

| Madness invalid | |
| Disable the effects of area skills Madness |

| Pain tolerance | |
| Disable the effects of area skills Pain |
Scaling
Command Skill[edit | edit source]
| Level 1 | Turn the field into an amusement park for 2 turns! While changed, enemies receive weak point attribute damage, and their ATK is forced to 1000! Furthermore, at the end of every enemy and ally action, deal 550% damage to the nearest enemy! |
| Level 17 | Turn the field into an amusement park for 2 turns! While changed, enemies receive weak point attribute damage, and their ATK is forced to 1000! Furthermore, at the end of every enemy and ally action, deal 4718% damage to the nearest enemy! |
Ability[edit | edit source]
| Level 1 | Activate when there is 1 or less ally on the field! For 2 turns, the increase/decrease of the action count for the enemies on the field is reversed, and the higher the action count, the more damage the enemy receives! |
| Level 6 | Activate when there is 2 or less ally on the field! For 2 turns, the increase/decrease of the action count for the enemies on the field is reversed, and the higher the action count, the more damage the enemy receives! |
| Level 7 | Activate when there is 2 or less ally on the field! For 2 turns, the increase/decrease of the action count for the enemies on the field is reversed, and the higher the action count, the more damage the enemy receives! |
Demonstration
Demonstration
How to Get[edit | edit source]
- Diamond Gacha
Gallery[edit | edit source]
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Amusement park background
References[edit | edit source]
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