(SSR) Mannish Boy (Death Thirteen)

From JoJoSS Wiki
Jump to navigation Jump to search
マニッシュ・ボーイ
Advent unit
Info
Rarity:
Mannish Boy Stand User
Attribute:
Stardust Crusaders
Death 13
4.5/5
Stats
Attack:
HP:

He has the brain of a genius at the age of eleven months. He has teeth that look like fangs, and a smooth personality.
Main Info

Abilities

Leader Skill

Absolute Fear

Enemy's mobility is reduced by 50%!

Command Skill

Death 13

Turn the field into an amusement park for 2 turns! While changed, enemies receive weak point attribute damage, and their ATK is forced to 1000! Furthermore, at the end of every enemy and ally action, deal 550% damage to the nearest enemy!

Ability

Eleven months
4
Activate when there is 1 or less ally on the field! For 2 turns, the increase/decrease of the action count for the enemies on the field is reversed, and the higher the action count, the more damage the enemy receives!


Break Skill

Madness invalid
Disable the effects of area skills Madness


Pain tolerance
Disable the effects of area skills Pain


Scaling

Command Skill[edit | edit source]

Death 13
Level 1 Turn the field into an amusement park for 2 turns! While changed, enemies receive weak point attribute damage, and their ATK is forced to 1000! Furthermore, at the end of every enemy and ally action, deal 550% damage to the nearest enemy!
Level 17 Turn the field into an amusement park for 2 turns! While changed, enemies receive weak point attribute damage, and their ATK is forced to 1000! Furthermore, at the end of every enemy and ally action, deal 4718% damage to the nearest enemy!

Ability[edit | edit source]

Eleven months
Level 1 Activate when there is 1 or less ally on the field! For 2 turns, the increase/decrease of the action count for the enemies on the field is reversed, and the higher the action count, the more damage the enemy receives!
Level 6 Activate when there is 2 or less ally on the field! For 2 turns, the increase/decrease of the action count for the enemies on the field is reversed, and the higher the action count, the more damage the enemy receives!
Level 7 Activate when there is 2 or less ally on the field! For 2 turns, the increase/decrease of the action count for the enemies on the field is reversed, and the higher the action count, the more damage the enemy receives!
Demonstration

Demonstration

How to Get[edit | edit source]

  • Diamond Gacha

Gallery[edit | edit source]

References[edit | edit source]