(SSR) Muhammad Avdol (Login Bonus)

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Muhammad Avdol (Login Bonus) small.png
Unit Muhammad Avdol (Login Bonus).png
モハメド・アヴドゥル
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Coin l SSR.png
Unit Muhammad Avdol (Login Bonus).png
Frame SSR Red.png
Info
Rarity:
Icon SSR.png
Muhammad Avdol Stand User
Attribute:
Icon Red.png
Stardust Crusaders
Magician's Red
2.5/5
Stats
Attack: 3,250
HP: 4,290

He has an honest and serious character, and becomes the chief strategist of the Crusaders. He was born with a stand, and has a deep knowledge of them.
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Main Info

Abilities

Leader Skill

Hot wind bird

Red, Blue and Silver attribute ATK+40%, Smash range +25%

Command Skill

See also: Scaling

Red prophecy

For 2 turns from activation, deal 480% damage to enemies within range (medium circle size) at the end of the turn! Furthermore, Skill Gauge will increase by 5% for each enemy within range!

Ability

Unit list ability Red.png
Icon Skill SP.png
A fortune teller of flames
1
Only once per Round, Skill Gauge increases by 3 when the number of enemy units is more than the number of ally units!


Break Skill

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Iconbase antiareaskill off.png

Resist Mischief off icon.png

Mischief tolerance
Disable the effects of area skills Mischief


Scaling

Command Skill[edit | edit source]

Red prophecy
Level 1 For 2 turns from activation, deal 480% damage to enemies within range (medium circle size) at the end of the turn! Furthermore, Skill Gauge will increase by 5% for each enemy within range!
Level 20 For 2 turns from activation, deal 6500% damage to enemies within range (medium circle size) at the end of the turn! Furthermore, Skill Gauge will increase by 20% for each enemy within range!

Ability[edit | edit source]

A fortune teller of flames
Level 1 Only once per Round, Skill Gauge increases by 3 when the number of enemy units is more than the number of ally units!
Level 9 Only once per Round, Skill Gauge increases by 3.8 when the number of enemy units is more than the number of ally units!
Level 10 Only once per Round, Skill Gauge increases by 3.9 when the number of enemy units is more than the number of ally units!
Level 17 Only once per Round, Skill Gauge increases by 4.7 when the number of enemy units is more than the number of ally units!
Level 18 Only once per Round, Skill Gauge increases by 4.8 when the number of enemy units is more than the number of ally units!
Level 19 Only once per Round, Skill Gauge increases by 4.9 when the number of enemy units is more than the number of ally units!
Level 20 Only once per Round, Skill Gauge increases by 5 when the number of enemy units is more than the number of ally units!

How to Get[edit | edit source]