(SSR) N'Doul (Polar Star)

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N'Doul (Polar Star) small.png
Unit N'Doul (Polar Star).png
ンドゥール
Polar Star unit
Bg SSR.png
Coin l SSR.png
Unit N'Doul (Polar Star).png
Frame SSR Black.png
Info
Rarity:
Icon SSR.png
N'Doul Stand User
Attribute:
Icon Black.png
Stardust Crusaders
Geb
2/5
Stats
Attack: 2890
HP: 6590

A blind young man who is loyal to DIO and not afraid of death.
List of Medals.png
Main Info

Abilities

Link Skill

See also: Scaling

Sonar tracking

When enemy reinforcements appear, all allies' ATK and Smash range +50%, and delay enemy reinforcements by adding +1 to their action count!

Command Skill

God of the earth "Geb"

Select an enemy and deal damage based on the current round number x 1000%. For 2 turns, at the end of an ally's action, deal weak point hit damage x 200% damage to the nearest enemy!

Ability

Unit list ability Black.png
Icon Skill SP.png
Precise water hammer
?
Whenever an enemy or ally ends an action or enemy reinforcement drops, deal 50% defense ignoring damage to all enemies. Each activation increases the damage dealt by +5%, with a max of 150% damage a Round!


Break Skill

Unit frame antiareaskill on.png
Iconbase antiareaskill on.png

Resist Pain on icon.png

Pain invalid
Disable the effects of area skills Pain


Unit frame antiareaskill off.png
Iconbase antiareaskill off.png

Resist Intimidation off icon.png

Intimidation tolerance
Disable the effects of area skills Intimidation


Scaling

Link Skill[edit | edit source]

Sonar tracking
Level 1 When enemy reinforcements appear, all allies' ATK and Smash range +50%, and delay enemy reinforcements by adding +1 to their action count!
Level 5 When enemy reinforcements appear, all allies' ATK and Smash range +61%, and delay enemy reinforcements by adding +1 to their action count!
Level 7 When enemy reinforcements appear, all allies' ATK and Smash range +66%, and delay enemy reinforcements by adding +2 to their action count!
Level 11 When enemy reinforcements appear, all allies' ATK and Smash range +76%, and delay enemy reinforcements by adding +2 to their action count!
Level 17 When enemy reinforcements appear, all allies' ATK and Smash range +92%, and delay enemy reinforcements by adding +3 to their action count!
Level 20 When enemy reinforcements appear, all allies' ATK and Smash range +100%, and delay enemy reinforcements by adding +4 to their action count!

Command Skill[edit | edit source]

God of the earth "Geb"
Level 1 Select an enemy and deal damage based on the current round number x 1000%. For 2 turns, at the end of an ally's action, deal weak point hit damage x 200% damage to the nearest enemy!
Level 20 Select an enemy and deal damage based on the current round number x 2500%. For 2 turns, at the end of an ally's action, deal weak point hit damage x 400% damage to the nearest enemy!

Ability[edit | edit source]

Precise water hammer
Level 1 Whenever an enemy or ally ends an action or enemy reinforcement drops, deal 50% defense ignoring damage to all enemies. Each activation increases the damage dealt by +5%, with a max of 150% damage a Round!
Level 7 Whenever an enemy or ally ends an action or enemy reinforcement drops, deal 66% defense ignoring damage to all enemies. Each activation increases the damage dealt by +7%, with a max of 197% damage a Round!

How to Get[edit | edit source]

  • Diamond Gacha