(SSR) Noriaki Kakyoin (Custom Campaign)
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Info | ||||
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Rarity: | Noriaki Kakyoin | Stand User | ||
Attribute: | Stardust Crusaders | |||
Stats | ||||
Attack: | 4360 | |||
HP: | 4950 | |||
During a trip to Egypt, he met DIO and is brainwashed. His life is saved by Jotaro, and he joins the journey to defeat DIO. He is passionate about his friends. |
Main Info
Abilities
Leader Skill
See also: Scaling
That's not what you should say in this situation
Green attributes and Stand users ATK+50, HP+80%
Command Skill
Dont let him get to you!
Deal 800% damage within range (diamond type)! For 2 more turns, The defense becomes "0" and the damage is treated weakness attribute!
Ability
This gold coin will go to whoever picks it up first!
5
When appearing on the field place one gold coin! For 1 turn, the gold coin become the enemy's target and when they come into contact, reduce their defense by 20% for 1 turn and stop their movement! |
Break Skill
This unit can have any Break Skill (except Destruction)*
Scaling
Link Skill[edit | edit source]
Level 1 | Green attributes and Stand users ATK+10, HP+30% |
Level 3 | Green attributes and Stand users ATK+14, HP+35% |
Level 4 | Green attributes and Stand users ATK+16, HP+38% |
Level 8 | Green attributes and Stand users ATK+21, HP+43% |
Level 7 | Green attributes and Stand users ATK+23, HP+46% |
Level 8 | Green attributes and Stand users ATK+25, HP+48% |
Level 9 | Green attributes and Stand users ATK+27, HP+51% |
Level 10 | Green attributes and Stand users ATK+29, HP+54% |
Level 11 | Green attributes and Stand users ATK+31, HP+56% |
Level 13 | Green attributes and Stand users ATK+35, HP+62% |
Level 14 | Green attributes and Stand users ATK+37, HP+64% |
Level 15 | Green attributes and Stand users ATK+39, HP+67% |
Level 16 | Green attributes and Stand users ATK+42, HP+69% |
Level 17 | Green attributes and Stand users ATK+44, HP+72% |
Level 18 | Green attributes and Stand users ATK+46, HP+75% |
Level 19 | Green attributes and Stand users ATK+48, HP+77% |
Level 20 | Green attributes and Stand users ATK+50, HP+80% |
Command Skill[edit | edit source]
Level 1 | Deal 800% damage within range (diamond type)! For 2 more turns, The defense becomes "0" and the damage is treated weakness attribute! |
Level 20 | Deal 80000% damage within range (diamond type)! For 2 more turns, The defense becomes "0" and the damage is treated weakness attribute! |
Ability[edit | edit source]
Level 1 | When appearing on the field place one gold coin! For 1 turn, the gold coin become the enemy's target and when they come into contact, reduce their defense by 20% for 1 turn and stop their movement! |
Level 2 | When appearing on the field place one gold coin! For 1 turn, the gold coin become the enemy's target and when they come into contact, reduce their defense by 24% for 1 turn and stop their movement! |
Level 4 | When appearing on the field place one gold coin! For 1 turn, the gold coin become the enemy's target and when they come into contact, reduce their defense by 33% for 1 turn and stop their movement! |
Level 6 | When appearing on the field place one gold coin! For 1 turn, the gold coin become the enemy's target and when they come into contact, reduce their defense by 41% for 1 turn and stop their movement! |
Level 7 | When appearing on the field place one gold coin! For 1 turn, the gold coin become the enemy's target and when they come into contact, reduce their defense by 45% for 1 turn and stop their movement! |
Level 8 | When appearing on the field place one gold coin! For 1 turn, the gold coin become the enemy's target and when they come into contact, reduce their defense by 49% for 1 turn and stop their movement! |
Level 10 | When appearing on the field place one gold coin! For 1 turn, the gold coin become the enemy's target and when they come into contact, reduce their defense by 58% for 1 turn and stop their movement! |
Level 11 | When appearing on the field place one gold coin! For 2 turns, the gold coin become the enemy's target and when they come into contact, reduce their defense by 62% for 1 turn and stop their movement! |
Level 14 | When appearing on the field place one gold coin! For 2 turns, the gold coin become the enemy's target and when they come into contact, reduce their defense by 75% for 1 turn and stop their movement! |
Level 13 | When appearing on the field place one gold coin! For 2 turns, the gold coin become the enemy's target and when they come into contact, reduce their defense by 71% for 1 turn and stop their movement! |
Level 15 | When appearing on the field place one gold coin! For 2 turns, the gold coin become the enemy's target and when they come into contact, reduce their defense by 79% for 1 turn and stop their movement! |
Level 16 | When appearing on the field place one gold coin! For 2 turns, the gold coin become the enemy's target and when they come into contact, reduce their defense by 83% for 1 turn and stop their movement! |
Level 17 | When appearing on the field place one gold coin! For 2 turns, the gold coin become the enemy's target and when they come into contact, reduce their defense by 87% for 1 turn and stop their movement! |
Level 18 | When appearing on the field place one gold coin! For 2 turns, the gold coin become the enemy's target and when they come into contact, reduce their defense by 92% for 1 turn and stop their movement! |
Level 19 | When appearing on the field place one gold coin! For 2 turns, the gold coin become the enemy's target and when they come into contact, reduce their defense by 96% for 1 turn and stop their movement! |
Level 20 | When appearing on the field place one gold coin! For 2 turns, the gold coin become the enemy's target and when they come into contact, reduce their defense by 100% for 1 turn and stop their movement! |
How to Get[edit | edit source]
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