(SSR) Risotto Nero (Expert Challenge)
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リゾット・ネエロ | ||||
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Info | ||||
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Rarity: | Risotto Nero | Stand User | ||
Attribute: | Vento Aureo | |||
Stats | ||||
Attack: | 4510 | |||
HP: | 5550 | Passione Squadra Esecuzioni | ||
The leader of La Squadra. They've turned against their former "boss" and aim to find out his true identity. |
Main Info
Abilities
Leader Skill
Jet Black assassin
Black and Silver attributes and La Squadra Esecuzioni all stats +40%
Command Skill
See also: Scaling
I know "how I'll kill" you...
Select one enemy and disappear from the field! At the end of enemy or ally action, deal 1000% damage to the selected target! Appear at the beginning of the next turn and deal 1200% damage to enemies around you (medium circle size)!
Ability
Crazy mind
4
If all allies are Black attribute at the start of the turn, Blue attribute is added to effective attributes and the damage dealt to effective attributes is increased by 150%! |
Break Skill
Fear invalid | |
Disable the effects of area skills Fear |
Tactics tolerance | |
Disable the effects of area skills Tactics |
Scaling
Command Skill[edit | edit source]
Level 1 | Select one enemy and disappear from the field! At the end of enemy or ally action, deal 1000% damage to the selected target! Appear at the beginning of the next turn and deal 1200% damage to enemies around you! |
Level 4 | Select one enemy and disappear from the field! At the end of enemy or ally action, deal 2105% damage to the selected target! Appear at the beginning of the next turn and deal 4484% damage to enemies around you! |
Ability[edit | edit source]
Level 1 | If all allies are Black attribute at the start of the turn, Blue attribute is added to effective attributes and the damage dealt to effective attributes is increased by 150%! |
Level 2 | If all allies are Black attribute at the start of the turn, Blue attribute is added to effective attributes and the damage dealt to effective attributes is increased by 155%! |
Level 3 | If all allies are Black attribute at the start of the turn, Blue attribute is added to effective attributes and the damage dealt to effective attributes is increased by 161%! |
Level 4 | If all allies are Black attribute at the start of the turn, Blue, and Red attributes are added to effective attributes and the damage dealt to effective attributes is increased by 166%! |
Level 5 | If all allies are Black attribute at the start of the turn, Blue, and Red attributes are added to effective attributes and the damage dealt to effective attributes is increased by 171%! |
Level 7 | If all allies are Black attribute at the start of the turn, Blue, and Red attributes are added to effective attributes and the damage dealt to effective attributes is increased by 182%! |
Level 8 | If all allies are Black attribute at the start of the turn, Blue, Red and Silver attributes are added to effective attributes and the damage dealt to effective attributes is increased by 187%! |
Level 9 | If all allies are Black attribute at the start of the turn, Blue, Red and Silver attributes are added to effective attributes and the damage dealt to effective attributes is increased by 192%! |
Level 10 | If all allies are Black attribute at the start of the turn, Blue, Red and Silver attributes are added to effective attributes and the damage dealt to effective attributes is increased by 197%! |
Level 11 | If all allies are Black attribute at the start of the turn, Blue, Red and Silver attributes are added to effective attributes and the damage dealt to effective attributes is increased by 203%! |
Level 12 | If all allies are Black attribute at the start of the turn, Blue, Red and Silver attributes are added to effective attributes and the damage dealt to effective attributes is increased by 208%! |
Level 13 | If all allies are Black attribute at the start of the turn, Blue, Red and Silver attributes are added to effective attributes and the damage dealt to effective attributes is increased by 213%! |
Level 14 | If all allies are Black attribute at the start of the turn, Blue, Red, Silver, and Gold attributes are added to effective attributes and the damage dealt to effective attributes is increased by 218%! |
Level 16 | If all allies are Black attribute at the start of the turn, Blue, Red, Silver, and Gold attributes are added to effective attributes and the damage dealt to effective attributes is increased by 229%! |
Level 18 | If all allies are Black attribute at the start of the turn, Blue, Red, Silver, Gold, and Green attributes are added to effective attributes and the damage dealt to effective attributes is increased by 239%! |
Level 19 | If all allies are Black attribute at the start of the turn, Blue, Red, Silver, Gold, and Green attributes are added to effective attributes and the damage dealt to effective attributes is increased by 245%! |
Level 20 | If all allies are Black attribute at the start of the turn, Blue, Red, Silver, Gold, Green, and Black attributes are added to effective attributes and the damage dealt to effective attributes is increased by 250%! |
How to Get[edit | edit source]
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