(SSR) Santana (Polar Star)

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サンタナ
Polar Star unit
Info
Rarity:
Santana Pillar Men
Attribute:
Battle Tendency
Pillar Men
2/5
Stats
Attack: / 7110
HP: / 6520

A Pillar Man who was discovered by the Speedwagon Foundation's research team in the ruins in Mexico. His abilities and intelligence are so great that he can dismantle a machine gun in an instant.
Main Info

Abilities

Link Skill

See also: Scaling

Mysterious creature

Green attributes gain immunity to abnormal effects

Command Skill

Unknown energy

While being a pillar, deals 90% cut damage, 300% counter damage, and absorb 1% of HP when an enemy touches you during 2 turns! After another 2 turns, awake from the pillar with ATK+500% and movement distance +150% up!



Ability

2000 years sleeping
2
Activate when the field appears! Increase a x5% of gauge per number of pillar men allies on the field!


Break Skill

Pain invalid
Disable the effects of area skills Pain


Tactics tolerance
Disable the effects of area skills Tactics


Scaling

Link Skill[edit | edit source]

Mysterious creature
Level 1 Green attributes gain immunity to abnormal effects
Level 2 Green attributes gain immunity to abnormal effects, ATK+20%
Level 3 Green attributes gain immunity to abnormal effects, ATK+20%, HP+10%
Level 4 Green and Black attributes gain immunity to abnormal effects, ATK+20%, HP+10%
Level 5 Green and Black attributes gain immunity to abnormal effects, ATK+20%, HP+20%
Level 6 Green and Black attributes gain immunity to abnormal effects, ATK+25%, HP+25%
Level 7 Green, Black, and Red attributes gain immunity to abnormal effects, ATK+30%, HP+30%
Level 8 Green, Black, and Red attributes gain immunity to abnormal effects, ATK+35%, HP+35%
Level 10 Green, Black, and Red attributes gain immunity to abnormal effects, ATK+45%, HP+45%
Level 15 All attributes other than Blue gain immunity to abnormal effects and ATK+65%, HP+65%
Level 20 All attributes other than Blue gain immunity to abnormal effects and ATK+90%, HP+90%

Command Skill[edit | edit source]

Unknown energy
Level 1 While being a pillar, deals 90% cut damage, 300% counter damage, and absorb 1% of HP when an enemy touches you during 2 turns! After another 2 turns, awake from the pillar with ATK+500% and movement distance +150% up!

Ability[edit | edit source]

2000 years sleeping
Level 1 Activate when the field appears! Increase a x5% of Gauge per number of pillar men allies on the field!
Level 6 Activate when the field appears! Increase a x10% of Gauge per number of pillar men allies on the field!
Level 7 Activate when the field appears! Increase a x11% of Gauge per number of pillar men allies on the field!
Level 16 Activate when the field appears! Increase a x21% of Gauge per number of pillar men allies on the field!

How to Get[edit | edit source]

Gallery[edit | edit source]

See Also[edit | edit source]