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(SSR) Santana (Polar Star)
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サンタナ | ||||
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Info | ||||
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Rarity: | Santana | Pillar Men | ||
Attribute: | Battle Tendency | |||
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Stats | ||||
Attack: | / 7110 | |||
HP: | / 6520 | |||
A Pillar Man who was discovered by the Speedwagon Foundation's research team in the ruins in Mexico. His abilities and intelligence are so great that he can dismantle a machine gun in an instant. |
Main Info
Abilities
Link Skill
See also: Scaling
Mysterious creature
Green attributes gain immunity to abnormal effects
Command Skill
Unknown energy
While being a pillar, deals 90% cut damage, 300% counter damage, and absorb 1% of HP when an enemy touches you during 2 turns! After another 2 turns, awake from the pillar with ATK+500% and movement distance +150% up!
Ability


2000 years sleeping
2
Activate when the field appears! Increase a x5% of gauge per number of pillar men allies on the field! |
Break Skill

Pain invalid | |
Disable the effects of area skills Pain |

Tactics tolerance | |
Disable the effects of area skills Tactics |
Scaling
Link Skill[edit | edit source]
Level 1 | Green attributes gain immunity to abnormal effects |
Level 2 | Green attributes gain immunity to abnormal effects, ATK+20% |
Level 3 | Green attributes gain immunity to abnormal effects, ATK+20%, HP+10% |
Level 4 | Green and Black attributes gain immunity to abnormal effects, ATK+20%, HP+10% |
Level 5 | Green and Black attributes gain immunity to abnormal effects, ATK+20%, HP+20% |
Level 6 | Green and Black attributes gain immunity to abnormal effects, ATK+25%, HP+25% |
Level 7 | Green, Black, and Red attributes gain immunity to abnormal effects, ATK+30%, HP+30% |
Level 8 | Green, Black, and Red attributes gain immunity to abnormal effects, ATK+35%, HP+35% |
Level 10 | Green, Black, and Red attributes gain immunity to abnormal effects, ATK+45%, HP+45% |
Level 15 | All attributes other than Blue gain immunity to abnormal effects and ATK+65%, HP+65% |
Level 20 | All attributes other than Blue gain immunity to abnormal effects and ATK+90%, HP+90% |
Command Skill[edit | edit source]
Level 1 | While being a pillar, deals 90% cut damage, 300% counter damage, and absorb 1% of HP when an enemy touches you during 2 turns! After another 2 turns, awake from the pillar with ATK+500% and movement distance +150% up! |
Ability[edit | edit source]
Level 1 | Activate when the field appears! Increase a x5% of Gauge per number of pillar men allies on the field! |
Level 6 | Activate when the field appears! Increase a x10% of Gauge per number of pillar men allies on the field! |
Level 7 | Activate when the field appears! Increase a x11% of Gauge per number of pillar men allies on the field! |
Level 16 | Activate when the field appears! Increase a x21% of Gauge per number of pillar men allies on the field! |
How to Get[edit | edit source]
Gallery[edit | edit source]
See Also[edit | edit source]
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