(SSR) Vanilla Ice (Polar Star)/Scaling
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Link Skill[edit | edit source]
Level 1 | Blue attributes gain immunity to abnormal effects |
Level 2 | Blue attributes gain immunity to abnormal effects and ATK+20% |
Level 3 | Blue attributes gain immunity to abnormal effects and ATK+20%, HP+10% |
Level 4 | Blue and Black attributes gain immunity to abnormal effects and ATK+20%, HP+10% |
Level 5 | Blue and Black attributes gain immunity to abnormal effects and ATK+20%, HP+20% |
Level 6 | Blue and Black attributes gain immunity to abnormal effects and ATK+25%, HP+25% |
Level 7 | Blue, Black, and Red attributes gain immunity to abnormal effects and ATK+30%, HP+30% |
Level 11 | Blue, Black, and Red attributes gain immunity to abnormal effects and ATK+50%, HP+50% |
Level 12 | Blue, Black, and Red attributes gain immunity to abnormal effects and ATK+55%, HP+55% |
Level 13 | Blue, Black, and Red attributes gain immunity to abnormal effects and ATK+60%, HP+60% |
Level 15 | Blue, Black, Red, and Green attributes gain immunity to abnormal effects and ATK+65%, HP+65% |
Level 20 | All attributes other than White gain immunity to abnormal effects and ATK+90%, HP+90% |
Command Skill[edit | edit source]
Level 1 | After activation, if you suffer lethal damage, you will return only once and deal 1200% damage to all enemies and add +2 action counts! |
Level 2 | After activation, if you suffer lethal damage, you will return only once and deal 2453% damage to all enemies and add +2 action counts! |
Level 20 | After activation, if you suffer lethal damage, you will return only once and deal 25000% damage to all enemies and add +2 action counts! |
Ability[edit | edit source]
Level 1 | When a unit with this ability is on Standby, all allies gain movement distance +50% for 2 turns |
Level 4 | When a unit with this ability is on Standby, all allies gain movement distance +74% for 2 turns |
Level 6 | When a unit with this ability is on Standby, all allies gain movement distance +89% for 2 turns |
Level 7 | When a unit with this ability is on Standby, all allies gain movement distance +97% for 2 turns |
Level 14 | When a unit with this ability is on Standby, all allies gain movement distance +153% for 2 turns |
Level 17 | When a unit with this ability is on Standby, all allies gain movement distance +176% for 2 turns |