(SSR) Vanilla Ice (Polar Star)/Scaling

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Link Skill[edit | edit source]

A man whose anger doesn't end
Level 1 Blue attributes gain immunity to abnormal effects
Level 2 Blue attributes gain immunity to abnormal effects and ATK+20%
Level 3 Blue attributes gain immunity to abnormal effects and ATK+20%, HP+10%
Level 4 Blue and Black attributes gain immunity to abnormal effects and ATK+20%, HP+10%
Level 5 Blue and Black attributes gain immunity to abnormal effects and ATK+20%, HP+20%
Level 6 Blue and Black attributes gain immunity to abnormal effects and ATK+25%, HP+25%
Level 7 Blue, Black, and Red attributes gain immunity to abnormal effects and ATK+30%, HP+30%
Level 11 Blue, Black, and Red attributes gain immunity to abnormal effects and ATK+50%, HP+50%
Level 12 Blue, Black, and Red attributes gain immunity to abnormal effects and ATK+55%, HP+55%
Level 13 Blue, Black, and Red attributes gain immunity to abnormal effects and ATK+60%, HP+60%
Level 15 Blue, Black, Red, and Green attributes gain immunity to abnormal effects and ATK+65%, HP+65%
Level 20 All attributes other than White gain immunity to abnormal effects and ATK+90%, HP+90%

Command Skill[edit | edit source]

YOU WILL NOOOOOT
Level 1 After activation, if you suffer lethal damage, you will return only once and deal 1200% damage to all enemies and add +2 action counts!
Level 2 After activation, if you suffer lethal damage, you will return only once and deal 2453% damage to all enemies and add +2 action counts!
Level 20 After activation, if you suffer lethal damage, you will return only once and deal 25000% damage to all enemies and add +2 action counts!

Ability[edit | edit source]

Yes... with pleasure...
Level 1 When a unit with this ability is on Standby, all allies gain movement distance +50% for 2 turns
Level 4 When a unit with this ability is on Standby, all allies gain movement distance +74% for 2 turns
Level 6 When a unit with this ability is on Standby, all allies gain movement distance +89% for 2 turns
Level 7 When a unit with this ability is on Standby, all allies gain movement distance +97% for 2 turns
Level 14 When a unit with this ability is on Standby, all allies gain movement distance +153% for 2 turns
Level 17 When a unit with this ability is on Standby, all allies gain movement distance +176% for 2 turns