(SSR) Vinegar Doppio
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ヴィネガー・ドッピオ | ||||
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Info | ||||
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Rarity: | Vinegar Doppio | Passione | ||
Attribute: | Vento Aureo | |||
Stats | ||||
Attack: | ||||
HP: | ||||
The most trusted subordinate of the "boss". He is usually calm and gentle, but when he loses his temper, his personality changes. |
Main Info
Abilities
Leader Skill
Future movement
At the start of the Round enemies will gain +1 action count, and enemy reinforcements will also gain +1 action count!
Command Skill
See also: Scaling
Given Ability
Deal 10x 30% consecutive hits inside of a medium sized range! For two turns this unit will also gain 99% evasion! At the beginning of every action (both ally and enemy!) after the activation of the Command Skill gain ATK+150%, HP 5% recovery, and 10% Skill Gauge increase!
Ability
Double personality
2
Once per Round when this units HP drops to 50% or less HP, gain ATK x2.5, movement distance x1.2, and Smash range increases by 25%! Once this effect has been activated it will not disappear even when your HP increases above 50%! |
Break Skill
Mischief invalid | |
Disable the effects of area skills Mischief |
Pain tolerance | |
Disable the effects of area skills Pain |
Scaling
Command Skill[edit | edit source]
Level 1 | Deal 10x 30% consecutive hits inside of a medium sized range! For two turns this unit will also gain 99% evasion! At the beginning of every action (both ally and enemy!) after the activation of the Command Skill gain ATK+150%, HP 5% recovery, and 10% Skill Gauge increase! |
Level 16 | Deal 10x 543% consecutive hits inside of a medium sized range! For two turns this unit will also gain 99% evasion! At the beginning of every action (both ally and enemy!) after the activation of the Command Skill gain ATK+426%, HP 9% recovery, and 18% Skill Gauge increase! |
Level 20 | Deal 10x 680% consecutive hits inside of a medium sized range! For two turns this unit will also gain 99% evasion! At the beginning of every action (both ally and enemy!) after the activation of the Command Skill gain ATK+500%, HP 10% recovery, and 20% Skill Gauge increase! |
Ability[edit | edit source]
Level 1 | Once per Round when this units HP drops to 50% or less HP, gain ATK x2.5, movement distance x1.2, and Smash range increases by 25%! Once this effect has been activated it will not disappear even when your HP increases above 50%! |
Level 2 | Once per Round when this units HP drops to 50% or less HP, gain ATK x2.63, movement distance x1.22, and Smash range increases by 26%! Once this effect has been activated it will not disappear even when your HP increases above 50%! |
Level 3 | Once per Round when this units HP drops to 50% or less HP, gain ATK x2.76, movement distance x1.23, and Smash range increases by 28%! Once this effect has been activated it will not disappear even when your HP increases above 50%! |
How to Get[edit | edit source]
- Diamond Gacha
See Also[edit | edit source]
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