Expert Challenge:Diavolo/Enemies
Round One[edit | edit source]
Unit | Command Skill | Abilities | Aura |
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“I’ll have you die…” Deal damage to all enemies inside of a large circular range |
I know how to kill you! - Lv 3 If the number of this that you perform doesn’t exceed “10” hits, then the unit that acted will take 100,000 fixed damage! Scattering of scissors Item DEF Boost - Lv 30 |
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First Reinforcement Wave | |||
Mirror World Upon appearing the mirror world will be cast onto the field, and units will no longer be able to use their Command Skills. Skill Gauge DEF Boost You’re done... Smash Invalid |
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Combo Damage Cut Cut the damage that this unit would receive in accordance to the combo counter. Combo Skill Gauge Counter |
Pain | ||
Condensed Armour After the combo counter goes above 5 hits, the damage to this unit will become 1! Combo ATK Boost - Lv 3 Count Boost - Lv 3 |
Pain | ||
Second Reinforcement Wave | |||
Pu Fuuuh~ Deal 120% damage to all team members on the field at the end of this units move. Count limit Death Combo Counter - Lv 10 |
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One by one Deal damage to the closest enemy within a large circular range! |
I’ll make you pay for this At the end of your teams move, if the combo counter is 10 or less this units action count will be set to 0. I will kill him for you... |
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Just as planned When this unit appears, halve the ATK of all team members on the field. Our “Victory” is the only thing that matters For the sake of our victory... |
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Third Reinforcement Wave | |||
Meaningless act If any allied unit attempts to use a Command Skill inside of a medium circular range, cancel the Command Skill! I’ll make sure you disappear Only the result will remain |
Fear | ||
Clinging Mold While this unit is on the field, team members won’t be able to recover HP! Endless Curiosity: Give me a look of Despair So cruel |
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Primitive Talent At the end of enemy or allied units actions, if your action count is 5 or less, recover 10% HP! Psychotic Teacher Combo ATK Boost - Lv 3 Count Boost - Lv 3 |
Round Two[edit | edit source]
Unit | Command Skill | Abilities | Aura |
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Intense Blow Deal damage to all enemies within a small circular range! |
I’m the one who’s talking now! When this unit is on the field, team members will no longer be able to increase the enemies action count! HP Damage cut |
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Slave of Fate Decrease the Skill Gauge by 3 at the start of the turn. It’s easier to accept it... Skill Gauge DEF Down |
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Money hunting gang Decrease the Skill Gauge by 2 when this unit dies. Invisible Mystery Count Limit |
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Fixed Defence Contact hits will only deal 1 damage to this unit. The “Power” is steadily increasing |
Intimidation | ||
First Reinforcement Wave | |||
The Grateful Dead ATK up effects will not take effect while Prosciutto is on the field. Thoroughness Smash Resistance - Lv 5 |
Fear | ||
Beach Boy! Deal damage to all enemies within a large circular range! |
It’s time At the end of the turn, this unit will deal damage to the team member closest to him. Count Boost - Lv 3 Item DEF Boost - LV 30 |
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Unwavering Mental Power If this unit would receive a contact hit, stop the unit, and deal counter damage to the unit that attacked this one! Combo ATK Boost - Lv 3 Count Boost - Lv 3 |
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Little Feet Deal damage to all enemies within a small circular range, and reduce their size. |
There's only one way to use this When this unit is on the field, reduce team members smash range by 1/4! Avoidance Count Limit |
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Second Reinforcement Wave | |||
UBASHAAAA Deal 100% damage of the closest team members remaining HP. |
How many times have I taught you this!? While this unit is on the field, when the combo counter goes above 5 hits, deal counter damage for every extra hit that happens past 5 hits. 1more Smash Resistance - Lv 5 |
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The power of a grudge Deal damage to the enemy in accordance to the combo counter when this unit dies. Dead Body GYAHHH! |
Round Three[edit | edit source]
Jonathan Joestar (Time Attack) | |
Aura: Intimidation: If a team member touches this aura, they won’t be able to use Command Skills for 5 turns.
Command Skill: Who will be the first to lose: Deal 500% damage to all enemies within a medium circular range, and deal 300% ATK based damage when team members hit each other after being blown away. Abilities: I won’t stop beating you until you cry!: At the beginning of the turn set this units action count to 0. It’s not a tactic! It’s courage!: If this unit takes contact damage, reduce the skill gauge by 1! |
Reinforcement Wave One[edit | edit source]
Joseph Joestar (Before the action) | |
Aura: Tactics. If a team member touches this aura, they won’t be able to increase enemy units action counts for 7 turns.
Abilities: Skill Gauge DEF Down: The more skill gauge you currently have, the lower this units DEF. Smash Attack Weakness: This unit will receive 100 times the normal damage from Smash attacks. Contact Attack Weakness: This unit will receive 100 times the normal damage from Contact attacks. |
Josuke Higashikata | |
Command Skill: Dora!: Deal 300% damage to all team members within a medium circular range and blow them away.
Abilities: Great: If the combo counter is 10 or more, set this units action count to 0. My Fighting Spirit is coming alive: Set this units action count to 0 when the skill gauge is max! Kindest Stand Ability: At the end of this units move, recover HP of all enemy units! |
Jotaro Kujo (Limited) | |
Command Skill: OraOraOra Rush: Blow away enemies within a medium circular range, dealing +200% damage! Furthermore deal an extra 400% damage to the black attribute!
Abilities: Same type of stand: This units abilities will still activate during time stop. Pretty good type: After 10 hits all damage to this unit will become 1 I’ll be the judge!: Set this units action count to 0 at the end of the turn. |
Reinforcement Wave Two[edit | edit source]
Bruno Bucciarati (Platinum Ring) | |
Aura: Mischief. If a team member touches this aura, they won’t be able to accumulate skill gauge for the team for 7 turns.
Command Skill: I’ll get rid of you!: Deal damage to all team members within a medium circular range. Abilities: Amazing Strength: When a team member would perform a contact hit on this unit, stop that team member, deal damage and move to a new area on the field, dealing damage in a small circular range. I didn’t sweat: Decrease the skill gauge by 1 bar at the end of team members actions. |
Leone Abbacchio (Platinum Ring) | |
Abilities: Preparedness: Ignore any defence skills and deal damage to team members.
Unravel and kill the enemy!: When a team member would perform a contact hit on this unit, stop their movement and deal counter damage. Tracking Lv 5: At the end of the turn decrease all enemy units action count by 5. Combo Damage cut: Cut the damage to this unit in accordance to the combo hit counter. |
Narancia Ghirga (Platinum Ring) | |
Command Skill: Random Shooting: Deal damage to all team members within a large circular range!
Abilities: I’ll follow your orders!: If your team members hit do not surpass 5 hits or more, deal damage to all team members! Incomplete: Avoid 90% of all contact attacks, and deal counter damage! Count Boost lv 3: Reduce this units action count by 4. |
Reinforcement Wave Three[edit | edit source]
Giorno Giovanna (Tower Battle) | |
Abilities: End of this Mosquito: At the end of every turn, deal damage to the closest team member! (500k)
You’ll never reach the truth: While this unit is on the field, team members smashes will be sealed. The ability to give life Lv 10: At the end of a team member or enemies action, restore the HP of all enemy units by 50%! Count Boost lv 5: Reduce this units action count by 6 |
Guido Mista (Login Bonus) | |
Command Skill: Support Fire lv 3: Deal 300% damage in accordance to the enemies attack, to all team members within a large circular range.
Abilities: Combo ATK Boost lv 3: Increase this units damage in accordance to the number of hits! Count Boost lv 3: Reduce this units action count by 4. |
Trish Una (Custom Campaign) | |
Aura: Intimidation: If a team member touches this units aura, seal the command skill!
Command Skill: I’ll kill you!: Deal damage to all team members within a small circular range. Abilities: You’re not coming: When this unit appears on the field, half the movement distance of all your team members. Softness: When this unit appears on the field, cut the damage all enemy units take by 50%! |
Round Four (Final Round)[edit | edit source]
Vinegar Doppio (SP Campaign) | |
Aura: Pain: Deal 20,000 damage to all team members who touch this area skill.
Abilities: Two Beings: When this units HP drops below 50%, increase it’s ATK! This is it: Increase this units ATK in accordance to the number of items on the field. Count Limit: If this units action count increase to 4 or more, set the action count to 0! |
Reinforcement Wave One[edit | edit source]
Vinegar Doppio | |
Aura: Pain: Deal 30,000 damage to all team members who touch this area skill.
Abilities: I have no choice but to erase you: Deal 6 hits of damage to all team members within a medium circular range around this unit This is it: Increase this units ATK in accordance to the number of items on the field. Item DEF Boost lv 30: Increase this units defence in accordance to the number of items on the field. |
Reinforcement Wave Two[edit | edit source]
Diavolo | |
Aura: Fear. Reduce units who touch this area skills travel distance by 95%!
Abilities: Meaningless Act: If any allied unit attempts to use a command skill inside of a medium circular range, cancel the command skill! Only the result will remain: Force a new turn at the end of this units action. I’ll make sure you disappear: At the start of the turn deal damage to the team member closest to this unit. |
Reinforcement Wave Three[edit | edit source]
Diavolo (Tower Battle) | |
Abilities: Meaningless Act: If any allied unit attempts to use a command skill inside of a large circular range, cancel the command skill!
The emperor is me, Diavolo!: At the start of the turn, recover 50% of your HP! Only the result will remain: Force a new turn at the end of this units action. Count Boost lv 5: Reduce this units action count by 6 |
Reinforcement Wave Four[edit | edit source]
Diavolo (Expert Challenge) | |
Abilities: Meaningless Act: If any allied unit attempts to use a command skill inside of a large circular range, cancel the command skill!
I’ll make sure you disappear: At the start of the turn deal damage to the team member closest to this unit. You won’t remain in this world!!: At the end of your team members actions deal a fixed 60,000 damage to the team member closest to this unit. Smash Resistance Lv 10: Smash damage that would be taken by this unit is reduced to 1/10000 of the normal amount. |
Reinforcement Wave Five[edit | edit source]
Diavolo (Limited) | |
Aura: Madness: Reduce the damage team members who touch this area would do by 70%!
Ability: Oh… WHAT AM I LOOKING AT?! |
There is also a small chance that instead of Diavolo appearing, SP DiavoloDoppio can appear as the final enemy.
Diavolo and Vinegar Doppio | |
Abilities: Meaningless Act: If any allied unit attempts to use a command skill inside of a large circular range, cancel the command skill!
HP Damage cut: Cut damage to this unit the closer the unit is to maximum HP Two Beings: When this units HP drops below 50%, increase it’s ATK! You won’t remain in this world!!: At the end of your team members actions deal a fixed 60,000 damage to the team member closest to this unit. |