(SSR) Joseph Joestar and Caesar A. Zeppeli (Positive and Negative Hamon)
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ジョセフ・ジョースター&シーザー・A・ツェペリ | ||||
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Info | ||||
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Rarity: | Joseph Joestar Caesar A. Zeppeli |
Hamon User | ||
Attribute: | Battle Tendency | |||
Stats | ||||
Attack: | ||||
HP: | ||||
Despite their differences, over time they gradually come to terms with each other and surprise Stroheim with their coordinated combination play in their confrontation with Kars. |
Main Info
Abilities
Leader Skill
Fellow pupils tied by bonds
At the start of the Round, +1 enemy action count and Hamon users ATK+70%
Command Skill
See also: Scaling
Positive and Negative Hamon
Select one enemy, deal 1200% of defense-ignoring damage! Furthermore, deal 200% damage to enemies in multiple layers from the center of the target and recover ally's HP by 1% and remove negative effects from the circular ripples!
Ability
See also: Builds
Double Joker
0
Increase ATK by 1 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 1 from the same attribute you possess! |
Break Skill
Intimidation invalid | |
Disable the effects of area skills Intimidation |
Pain tolerance | |
Disable the effects of area skills Pain |
Scaling
Command Skill[edit | edit source]
Level 1 | Select one enemy, deal 1200% of defense-ignoring damage! Furthermore, deal 200% damage to enemies in multiple layers from the center of the target and recover ally's HP by 1% and remove negative effects from the circular ripples!. |
Level 20 | Select one enemy, deal 35000% of defense-ignoring damage! Furthermore, deal 2000% damage to enemies in multiple layers from the center of the target and recover ally's HP by 10% and remove negative effects from the circular ripples! |
Ability[edit | edit source]
Level 1 | Increase ATK by 1 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 1 from the same attribute you possess! |
Level 3 | Increase ATK by 3 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 2 from the same attribute you possess! |
Level 4 | Increase ATK by 4 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 2 from the same attribute you possess! |
Level 5 | Increase ATK by 5 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 2 from the same attribute you possess! |
Level 6 | Increase ATK by 6 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 3 from the same attribute you possess! |
Level 7 | Increase ATK by 7 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 3 from the same attribute you possess! |
Level 8 | Increase ATK by 8 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 3 from the same attribute you possess! |
Level 10 | Increase ATK by 10 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 3 from the same attribute you possess! |
Level 11 | Increase ATK by 11 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 4 from the same attribute you possess! |
Level 12 | Increase ATK by 12 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 4 from the same attribute you possess! |
Level 13 | Increase ATK by 13 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 4 from the same attribute you possess! |
Level 14 | Increase ATK by 14 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 4 from the same attribute you possess! |
Level 16 | Increase ATK by 16 and tap the Joker icon on the Ability Equipment screen to change to an ability with a cost of up to 5 from the same attribute you possess! |
Builds
Zombie[edit | edit source]
Joker Slot | Standar Slots | SP Slot | Description | ||
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Focus on don't run out of Gauge and use the Rush to deal masive damage and the Command Skill to recover HP and deal defense ignoring damage. The CS deals just 13 hits. Tapping will not count as Smash or hit. With enough Gauge, you can suicide your unit to clean the field from traps. | |||||
Alternatives | |||||
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Overview
Overview[edit | edit source]
B
B
A
A
B
C
- Decent Leader Skill for Hamon users.
- Command Skill ignores defense, heals, and remove debuffs from allies.
- Joker Slot grants them a lot of versatility.
- Being a Hamon user makes them not be boosted by a lot of the better Leader Skills and Link Skills.
How to Get[edit | edit source]
- Diamond Gacha
References[edit | edit source]
See Also[edit | edit source]
See Also[edit | edit source]
- (SSR) Old Joseph and Caesar
- (SSR) Jonathan Joestar (Tower Battle)
- (SSR) Joseph Joestar (Chariot)
- (SSR) Leone Abbacchio
- (SSR) Bruno Bucciarati and Leone Abbacchio
- (SSR) Giorno Giovanna (Power ahead)
- (SSR) Vinegar Doppio (I'm trying to stay undercover)
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