(SSR) Yoshikage Kira (Tower Battle)/Scaling

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Command Skill[edit | edit source]

I will make sure you die in an explosion
Level 1 For 3 turns from activation, deal 800% blast damage to the nearest enemy at the end of your ally's or enemy's action! Furthermore, gain 30% contact damage cut from enemies and stop them from moving!
Level 20 For 3 turns from activation, deal 3200% blast damage to the nearest enemy at the end of your ally's or enemy's action! Furthermore, gain 70% contact damage cut from enemies and stop them from moving!

Ability[edit | edit source]

I feel a slight sense of defeat ExpandCollapse
Level 1 When your own HP is 50% or below, Smash range +30% and Smash count +1! (The effect disappears when HP becomes above 50%)
Level 2 When your own HP is 50% or below, Smash range +32% and Smash count +1! (The effect disappears when HP becomes above 50%)
Level 3 When your own HP is 50% or below, Smash range +34% and Smash count +1! (The effect disappears when HP becomes above 50%)
Level 4 When your own HP is 50% or below, Smash range +36% and Smash count +1! (The effect disappears when HP becomes above 50%)
Level 5 When your own HP is 50% or below, Smash range +38% and Smash count +1! (The effect disappears when HP becomes above 50%)
Level 6 When your own HP is 50% or below, Smash range +41% and Smash count +2! (The effect disappears when HP becomes above 50%)
Level 7 When your own HP is 50% or below, Smash range +43% and Smash count +2! (The effect disappears when HP becomes above 50%)
Level 8 When your own HP is 50% or below, Smash range +45% and Smash count +2! (The effect disappears when HP becomes above 50%)
Level 9 When your own HP is 50% or below, Smash range +47% and Smash count +2! (The effect disappears when HP becomes above 50%)
Level 10 When your own HP is 50% or below, Smash range +49% and Smash count +2! (The effect disappears when HP becomes above 50%)
Level 11 When your own HP is 50% or below, Smash range +51% and Smash count +2! (The effect disappears when HP becomes above 50%)
Level 12 When your own HP is 50% or below, Smash range +53% and Smash count +2! (The effect disappears when HP becomes above 50%)
Level 13 When your own HP is 50% or below, Smash range +55% and Smash count +2! (The effect disappears when HP becomes above 50%)
Level 14 When your own HP is 50% or below, Smash range +57% and Smash count +2! (The effect disappears when HP becomes above 50%)
Level 15 When your own HP is 50% or below, Smash range +59% and Smash count +2! (The effect disappears when HP becomes above 50%)
Level 16 When your own HP is 50% or below, Smash range +62% and Smash count +3! (The effect disappears when HP becomes above 50%)
Level 17 When your own HP is 50% or below, Smash range +64% and Smash count +3! (The effect disappears when HP becomes above 50%)
Level 18 When your own HP is 50% or below, Smash range +66% and Smash count +3! (The effect disappears when HP becomes above 50%)
Level 19 When your own HP is 50% or below, Smash range +68% and Smash count +3! (The effect disappears when HP becomes above 50%)
Level 20 When your own HP is 50% or below, Smash range +70% and Smash count +3! (The effect disappears when HP becomes above 50%)