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(SSR) Diavolo

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Diavolo small.png
Unit Diavolo.png
ディアボロ
Super Advent unit
Bg SSR.png
Coin l SSR.png
Unit Diavolo.png
Frame SSR Silver.png
Info
Rarity:
Icon SSR.png
Diavolo Stand User
Attribute:
Icon Silver.png
Vento Aureo
King Crimson
5/5
Stats
Attack:
HP: Passione

The "boss" of Passione. He lives his life erasing his past, to ensure that nobody will ever discover his true identity.
List of Medals.png
Main Info
This is a Super Advent unit (SP).

Abilities

Leader Skill

True identity revealed

All allies gain immunity to abnormal effects! Furthermore, Silver and Red attributes ATK and HP +80% up!

Command Skill

See also: Scaling

This is a test

Deal 2500% damage to all enemies within a large circular range, and Reduce the enemy action count -3! Furthermore, for 2 moves all enemy damage is nullified during their movement (
Tac status 559.png
), and upon the enemies action ending deal 9999% DEF ignoring and partial DEF skill ignoring damage! Furthermore, give all enemy units +1 action count, and force a new turn!

Ability

Unit list ability Silver.png
Icon Skill SP.png
It remains the same!
3
Up to twice during the mission, you can use an additional Soul Chip! Upon doing so, the allied units will gain Smash range +25% and movement distance +200%! Furthermore, the Skill Gauge consumption will be set to 0 just once! (These effects can be stacked 3 times per mission)


Break Skill

Unit frame antiareaskill off.png
Iconbase antiareaskill off.png

Resist Destruction off icon.png

Destruction
You can destroy area skills up to 1 time


Unit frame antiareaskill on.png
Iconbase antiareaskill on.png

Resist Intimidation on icon.png

Intimidation invalid
Disable the effects of area skills Intimidation


Scaling

Command Skill[edit | edit source]

This is a test
Level 1 Deal 2500% damage to all enemies within a large circular range, and reduce the enemy action count -3! Furthermore, for 2 moves all enemy damage is nullified during their movement, and upon the enemies action ending deal 9999% DEF ignoring and partial DEF skill ignoring damage! Furthermore, give all enemy units +1 action count, and force a new turn!
Level 13 Deal 35658% damage to all enemies within a large circular range, and reduce the enemy action count -3! Furthermore, for 2 moves all enemy damage is nullified during their movement, and upon the enemies action ending deal 66841% DEF ignoring and partial DEF skill ignoring damage! Furthermore, give all enemy units +1 action count, and force a new turn!
Level 20 Deal 55000% damage to all enemies within a large circular range, and reduce the enemy action count -3! Furthermore, for 2 moves all enemy damage is nullified during their movement, and upon the enemies action ending deal 99999% DEF ignoring and partial DEF skill ignoring damage! Furthermore, give all enemy units +1 action count, and force a new turn!

Ability[edit | edit source]

It remains the same!
Level 1 Up to twice during the mission, you can use an additional Soul Chip! Upon doing so, the allied units will gain Smash range +25% and movement distance +200%! Furthermore, the Skill Gauge consumption will be set to 0 just once! (These effects can be stacked 3 times per mission)
Level 2 Up to 3 times during the mission, you can use an additional Soul Chip! Upon doing so, the allied units will gain Smash range +26% and movement distance +205%! Furthermore, the Skill Gauge consumption will be set to 0 just once! (These effects can be stacked 3 times per mission)
Level 3 Up to 3 times during the mission, you can use an additional Soul Chip! Upon doing so, the allied units will gain Smash range +28% and movement distance +211%! Furthermore, the Skill Gauge consumption will be set to 0 just once! (These effects can be stacked 3 times per mission)
Level 4 Up to 3 times during the mission, you can use an additional Soul Chip! Upon doing so, the allied units will gain Smash range +29% and movement distance +216%! Furthermore, the Skill Gauge consumption will be set to 0 just once! (These effects can be stacked 4 times per mission)
Level 6 Up to 3 times during the mission, you can use an additional Soul Chip! Upon doing so, the allied units will gain Smash range +32% and movement distance +226%! Furthermore, the Skill Gauge consumption will be set to 0 just once! (These effects can be stacked 4 times per mission)
Level 7 Up to 3 times during the mission, you can use an additional Soul Chip! Upon doing so, the allied units will gain Smash range +33% and movement distance +232%! Furthermore, the Skill Gauge consumption will be set to 0 just once! (These effects can be stacked 4 times per mission)
Level 8 Up to 4 times during the mission, you can use an additional Soul Chip! Upon doing so, the allied units will gain Smash range +34% and movement distance +237%! Furthermore, the Skill Gauge consumption will be set to 0 just once! (These effects can be stacked 5 times per mission)
Level 9 Up to 4 times during the mission, you can use an additional Soul Chip! Upon doing so, the allied units will gain Smash range +36% and movement distance +242%! Furthermore, the Skill Gauge consumption will be set to 0 just once! (These effects can be stacked 5 times per mission)
Level 11 Up to 4 times during the mission, you can use an additional Soul Chip! Upon doing so, the allied units will gain Smash range +38% and movement distance +253%! Furthermore, the Skill Gauge consumption will be set to 0 just once! (These effects can be stacked 5 times per mission)
Level 12 Up to 4 times during the mission, you can use an additional Soul Chip! Upon doing so, the allied units will gain Smash range +39% and movement distance +258%! Furthermore, the Skill Gauge consumption will be set to 0 just once! (These effects can be stacked 5 times per mission)
Level 13 Up to 4 times during the mission, you can use an additional Soul Chip! Upon doing so, the allied units will gain Smash range +41% and movement distance +263%! Furthermore, the Skill Gauge consumption will be set to 0 just once! (These effects can be stacked 5 times per mission)
Equips

Recommended Equips[edit | edit source]

Equips[edit | edit source]

Coin m SSR.png
Yoshikage Kira (Kosaku Kawajiri) (Limited) small.png


Yoshikage Kira (Kosaku Kawajiri) (Limited)
Increases ATK and movement distance after using a Soul Chip.
Overview

Overview[edit | edit source]

B
A
B
A
B
A
  • Leader Skill is really good for a mono silver team.
  • The activation based nature of his Command Skill can act as insurance so you don't need to worry about running the turn limit timer out.
  • Easy Soul Chip usage with his Ability which also offers free Command Skill use.
  • His activation based Command Skill also limits his potential as a main attacker.
  • Ability cost is a little high, limiting his build options.

How to Get[edit | edit source]

  • Diamond Gacha

Gallery[edit | edit source]

See Also[edit | edit source]