(SSR) Diavolo (Custom Campaign)

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ディアボロ
Custom Campaign unit
Info
Rarity:
Diavolo Stand User
Attribute:
Vento Aureo
King Crimson
2/5
Stats
Attack: 3980
HP: 5590 Passione

The "boss" of Passione. He lives his life erasing his past, to ensure that nobody will ever discover his true identity.
Main Info

Abilities

Leader Skill

See also: Scaling

Emperor's charisma

Black attributes and Passione members HP+40%, Smash range +40%

Command Skill

You're already within my range!

For 2 turns after activation, gain 75% damage cut and counter status! When an enemy touches you, deals 800% damage and stops his movement! Further add +1 to the action count!

Ability

Future prediction
2
One turn after the field appearance, own ATK+300%! Increase Skill Gauge by 10%! The ATK up effect continues throughout the Round!


Break Skill

This unit can have any Break Skill (except Destruction)*

Scaling

Link Skill[edit | edit source]

Emperor's charisma
Level 1 Black attributes and Passione members and Smash range +10%
Level 5 Black attributes and Passione members and Smash range +16%
Level 6 Black attributes and Passione members and Smash range +18%
Level 9 Black attributes and Passione members and Smash range +19%
Level 11 Black attributes and Passione members and Smash range +26%
Level 12 Black attributes and Passione members and Smash range +27%
Level 15 Black attributes and Passione members and Smash range +32%
Level 17 Black attributes and Passione members and Smash range +35%
Level 18 Black attributes and Passione members and Smash range +37%
Level 19 Black attributes and Passione members and Smash range +38%
Level 20 Black attributes and Passione members and Smash range +40%

Command Skill[edit | edit source]

You're already within my range!
Level 1 For 2 turns after activation, gain 75% damage cut and counter status! When an enemy touches you, deals 800% damage and stops his movement! Further add +1 to the action count!
Level 20 For 2 turns after activation, gain 75% damage cut and counter status! When an enemy touches you, deals 7200% damage and stops his movement! Further add +1 to the action count!

Ability[edit | edit source]

Future prediction
Level 1 One turn after the field appearance, own ATK+300%! Increase Skill Gauge by 10%! The ATK up effect continues throughout the Round!
Level 6 One turn after the field appearance, own ATK+537%! Increase Skill Gauge by 34%! The ATK up effect continues throughout the Round!
Level 8 One turn after the field appearance, own ATK+632%! Increase Skill Gauge by 43%! The ATK up effect continues throughout the Round!
Level 10 One turn after the field appearance, own ATK+726%! Increase Skill Gauge by 53%! The ATK up effect continues throughout the Round!
Level 11 One turn after the field appearance, own ATK+774%! Increase Skill Gauge by 57%! The ATK up effect continues throughout the Round!
Level 12 One turn after the field appearance, own ATK+821%! Increase Skill Gauge by 62%! The ATK up effect continues throughout the Round!
Level 13 One turn after the field appearance, own ATK+868%! Increase Skill Gauge by 67%! The ATK up effect continues throughout the Round!
Level 15 One turn after the field appearance, own ATK+963%! Increase Skill Gauge by 76%! The ATK up effect continues throughout the Round!
Level 17 One turn after the field appearance, own ATK+1058%! Increase Skill Gauge by 86%! The ATK up effect continues throughout the Round!
Level 18 One turn after the field appearance, own ATK+1105%! Increase Skill Gauge by 91%! The ATK up effect continues throughout the Round!
Level 19 One turn after the field appearance, own ATK+1153%! Increase Skill Gauge by 95%! The ATK up effect continues throughout the Round!
Level 20 One turn after the field appearance, own ATK+1200%! Increase Skill Gauge by 100%! The ATK up effect continues throughout the Round!

How to Get[edit | edit source]

  • Custom Campaign Event