(SSR) Giorno Giovanna (Platinum Ring)

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ジョルノ・ジョバァーナ
Platinum unit
Info
Rarity:
Giorno Giovanna Stand User
Attribute:
Vento Aureo
Gold Experience
3/5
Stats
Attack:
HP: Team Bucciarati
Passione

A boy who dreams to be a gangster. When he meets Bucciarati, destiny is set in motion.
Main Info

Abilities

Leader Skill

Death battle growth

Passione members ATK+60%, movement distance +50%, Smash range +30%

Command Skill

See also: Scaling

It's a "piranha"...

Continue moving with ATK+500% and movement distance +350%! Tap up to 3 times during movement to deal 800% damage x 10 hits to enemies within range (medium circle size)! When stopping, deal 1500% damage to the enemy with the highest HP!

Ability

Ability to create
3
HP+5000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!


Break Skill

Pain invalid
Disable the effects of area skills Pain


Intimidation tolerance
Disable the effects of area skills Intimidation


Scaling

Command Skill[edit | edit source]

It's a "piranha"...
Level 1 Continue moving with ATK+500% and movement distance +350%! Tap up to 3 times during movement to deal 800% damage x 10 hits to enemies within range (medium circle size)! When stopping, deal 1500% damage to the enemy with the highest HP!
Level 20 Continue moving with ATK+2000% and movement distance +700%! Tap up to 3 times during movement to deal 4500% damage x 10 hits to enemies within range (medium circle size)! When stopping, deal 50000% damage to the enemy with the highest HP!

Ability[edit | edit source]

Ability to create ExpandCollapse
Level 1 HP+5000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 2 HP+10000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 3 HP+15000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 4 HP+20000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 5 HP+25000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 6 HP+30000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 7 HP+35000 and for 3 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 8 HP+40000 and for 3 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 9 HP+45000 and for 3 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 10 HP+50000 and for 3 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 11 HP+55000 and for 4 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 12 HP+60000 and for 4 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 13 HP+65000 and for 4 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 14 HP+70000 and for 4 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 15 HP+75000 and for 4 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 16 HP+80000 and for 4 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 17 HP+85000 and for 5 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 18 HP+90000 and for 5 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 19 HP+95000 and for 5 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Level 20 HP+100000 and for 5 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!

How to Get[edit | edit source]

  • Ultimate Quest
  • Platinum Ring Exchange

Enhancements[edit | edit source]

September 24, 2020
- Leader Skill:
Passione members ATK+40%, movement distance +25%, Smash range +10%

- Command Skill:
Continue moving with ATK+250% and movement distance +150%! Tap up to 3 times during movement to deal 200% damage x 10 hits to enemies within range (medium circle size)! When stopping, deal 1000% damage to the enemy with the highest HP!

- Ability:
HP+2500 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!

Trivia[edit | edit source]

  • The artwork of this unit is the one used in the ending of 'Freek'N You' song.