(SSR) Joseph Joestar (Hermit Purple and Hamon!)

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Joseph Joestar (Hermit Purple and Hamon!) small.png
Unit Joseph Joestar (Hermit Purple and Hamon!).png
ジョセフ・ジョースター
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Coin l SSR.png
Unit Joseph Joestar (Hermit Purple and Hamon!).png
Frame SSR Green.png
Info
Rarity:
Icon SSR.png
Joseph Joestar Stand User
Attribute:
Icon Green.png
Stardust Crusaders
Hermit Purple
2.5/5
Stats
Attack:
HP: Joestar
Hamon User

Jotaro's grandfather. When DIO, the killer of his grandfather Jonathan was resurrected, he awakened his stand ability.
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Main Info

Abilities

Leader Skill

The tactician who solved the mystery

Green Attribues and Stand users movement distance +25% and Smash range +20%!

Command Skill

Hermit Purple and Hamon!

You can choose between two different skills:

  • 1: Disable all wall skills upon activation, and gain 250% movement distance!
  • 2: Deal 580% damage in a rectangular shaped range! If the enemy unit is a vampire, deal an extra 300% damage to them!


Ability

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Planned trap
2
The higher this units HP the more movement distance this unit will have! (1.1% extra movement for every 1% of HP!) Furthermore, as this units HP decreases, the Smash damage increases! (3.5% extra damage per 1% HP!)


Break Skill

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Iconbase antiareaskill off.png

Resist Madness off icon.png

Madness tolerance
Disable the effects of area skills Madness


Scaling

Command Skill[edit | edit source]

Hermit Purple and Hamon!
Level 1 You can choose between two different skills:

1: Disable all wall skills upon activation, and gain 250% movement distance!

2: Deal 580% damage in a rectangular shaped range! If the enemy unit is a vampire, deal an extra 300% damage to them!

Level 20 You can choose between two different skills:

1: Disable all wall skills upon activation, and gain 500% movement distance!

2: Deal 1160% damage in a rectangular shaped range! If the enemy unit is a vampire, deal an extra 600% damage to them!

Ability[edit | edit source]

Planned Trap
Level 1 The higher this units HP the more movement distance this unit will have! (1.1% extra movement for every 1% of HP!) Furthermore, as this units HP decreases, the Smash damage increases! (3.5% extra damage per 1% HP!)
Level 2 The higher this units HP the more movement distance this unit will have! (1.2% extra movement for every 1% of HP!) Furthermore, as this units HP decreases, the Smash damage increases! (3.6% extra damage per 1% HP!)
Level 20 The higher this units HP the more movement distance this unit will have! (3.0% extra movement for every 1% of HP!) Furthermore, as this units HP decreases, the Smash damage increases! (5.4% extra damage per 1% HP!)

How to Get[edit | edit source]

  • Diamond Gacha