(SSR) Joseph Joestar and Caesar A. Zeppeli

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ジョセフ・ジョースター&シーザー・A・ツェペリ
Info
Rarity:
Joseph Joestar
Caesar A. Zeppeli
Hamon User
Attribute:
Battle Tendency
Hamon User
2.5/5
Stats
Attack:
HP: Zeppeli

Despite their differences, over time they gradually come to terms with each other and surprise Stroheim with their coordinated combination play in their confrontation with Kars.
Main Info

Abilities

Leader Skill

Friend and Rival

Green and Blue attributes and Hamon users ATK+60%, HP+15%, movement distance +15%

Command Skill

Combination Play

Deal 1800% x 2 hits of damage within the medium circular range and give action count+2! Place 8 bubbles that deal 650% damage around the enemies within the range!

Ability

Results of Training
2
Whenever a health item is taken, ATK+400% and Skill Gauge increases by 20%!


Break Skill

Intimidation invalid
Disable the effects of area skills Intimidation


Pain tolerance
Disable the effects of area skills Pain


Scaling

Command Skill[edit | edit source]

Combination Play
Level 1 Deal 1800% x 2 hits of damage within the medium circular range and give action count+2! Place 8 bubbles that deal 650% damage around the enemies within the range!
Level 20 Deal 14000% x 2 hits of damage within the medium circular range and give action count+2! Place 8 bubbles that deal 2000% damage around the enemies within the range!

Ability[edit | edit source]

Mixing ripples
Level 1 Whenever a health item is taken, ATK+400% and Skill Gauge increases by 20%!
Level 20 Whenever a health item is taken, ATK+800% and Skill Gauge increases by 40%!
Equips

Recommended Equips[edit | edit source]

Abilities[edit | edit source]


Old Joseph and Invisible Baby (Login Bonus)
Spawn health items on the field.

How to Get[edit | edit source]

  • Diamond Gacha

Enhancements[edit | edit source]

September 26, 2019
- Leader Skill:
Green and Blue attributes ATK+20%, HP+10%, movement distance +10%

- Command Skill:
Deal 1200% x 2 hits of damage within the medium circular range and give action count+2! Place 8 bubbles that deal 500% damage around the enemies within the range!

- Ability:
Whenever a health item is taken, ATK+300% and Skill Gauge increases by 10%!


References[edit | edit source]

See Also[edit | edit source]