(SSR) Rudol von Stroheim and Elite Troops (Polar Star)
Jump to navigation
Jump to search
シュトロハイム&精鋭部隊 | ||||
| ||||
Info | ||||
---|---|---|---|---|
Rarity: | Rudol Von Stroheim | |||
Attribute: | Battle Tendency | |||
Stats | ||||
Attack: | ||||
HP: | ||||
When Joseph is in trouble, Stroheim and his elite troops appear with Light. Making use of new weapons, they take on a horde of Vampires. |
Main Info
Abilities
Link Skill
Advancing scientific machine
+1 action count to enemies at the start of the Round and a 50% chance to add +1 action count to enemy reinforcements
Command Skill
A new anti-vampire weapon!
Deal 250% x 10 hits of damage to all enemies! This damage is multiplied by 2 against vampires and pillar men! Furthermore, recover 25% HP to all allies including yourself!
Ability
A prideful attitude
2
ATK+25% per number of Command Skills and abilities the enemy units have! |
Break Skill
Mischief invalid | |
Disable the effects of area skills Mischief |
Pain tolerance | |
Disable the effects of area skills Pain |
Scaling
Link Skill[edit | edit source]
Level 1 | +1 action count to enemies at the start of the Round and a 50% chance to add +1 action count to enemy reinforcements |
Level 2 | +1 action count to enemies at the start of the Round and a 53% chance to add +1 action count to enemy reinforcements Green attributes ATK+5% |
Level 3 | +1 action count to enemies at the start of the Round and a 56% chance to add +1 action count to enemy reinforcements Green attributes ATK+10% |
Level 4 | +1 action count to enemies at the start of the Round and a 58% chance to add +1 action count to enemy reinforcements Green attributes ATK+15% |
Level 5 | +1 action count to enemies at the start of the Round and a 61% chance to add +1 action count to enemy reinforcements Green attributes ATK+20% |
Level 6 | +1 action count to enemies at the start of the Round and a 64% chance to add +1 action count to enemy reinforcements Green attributes ATK+25% |
Level 7 | +1 action count to enemies at the start of the Round and a 66% chance to add +1 action count to enemy reinforcements Green attributes ATK+30% |
Level 10 | +1 action count to enemies at the start of the Round and a 74% chance to add +1 action count to enemy reinforcements, Green attributes ATK+45% |
Level 20 | +1 action count to enemies at the start of the Round and a 100% chance to add +1 action count to enemy reinforcements, Green attributes ATK+100% |
Command Skill[edit | edit source]
Level 1 | Deal 250% x 10 hits of damage to all enemies! This damage is multiplied by 2 against vampires and pillar men! Furthermore, recover 25% HP to all allies including yourself! |
Level 20 | Deal 2500% x 10 hits of damage to all enemies! This damage is multiplied by 3 against vampires and pillar men! Furthermore, recover 50% HP to all allies including yourself! |
Ability[edit | edit source]
Level 1 | ATK+25% per number of Command Skills and abilities the enemy units have! |
Level 2 | ATK+26% per number of Command Skills and abilities the enemy units have! |
Level 3 | ATK+28% per number of Command Skills and abilities the enemy units have! |
Level 4 | ATK+29% per number of Command Skills and abilities the enemy units have! |
Level 5 | ATK+30% per number of Command Skills and abilities the enemy units have! |
Level 6 | ATK+32% per number of Command Skills and abilities the enemy units have! |
Level 7 | ATK+33% per number of Command Skills and abilities the enemy units have! |
How to Get[edit | edit source]
References[edit | edit source]
|