(SSR) Chariot Requiem (Polar Star)/Scaling
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Link Skill[edit | edit source]
Level 1 | At the start of the Round, there’s a 90% chance that both of these effects will occur: For two turns all allies will gain counter immunity, and their ATK will increase 2x |
Level 2 | At the start of the Round, there’s a 91% chance that both of these effects will occur: For two turns all allies will gain counter immunity, and their ATK will increase 2.11x |
Level 3 | At the start of the Round, there’s a 91% chance that both of these effects will occur: For two turns all allies will gain counter immunity, and their ATK will increase 2.21x |
Level 4 | At the start of the Round, there’s a 92% chance that both of these effects will occur: For two turns all allies will gain counter immunity, and their ATK will increase 2.32x |
Level 5 | At the start of the Round, there’s a 92% chance that both of these effects will occur: For two turns all allies will gain counter immunity, and their ATK will increase 2.42x |
Level 6 | At the start of the Round, there’s a 93% chance that both of these effects will occur: For three turns all allies will gain counter immunity, and their ATK will increase 2.53x |
Level 7 | At the start of the Round, there’s a 93% chance that both of these effects will occur: For three turns all allies will gain counter immunity, and their ATK will increase 2.63x |
Level 16 | At the start of the Round, there’s a 98% chance that both of these effects will occur: For three turns all allies will gain counter immunity, and their ATK will increase 3.58x |
Level 20 | At the start of the Round, there’s a 100% chance that both of these effects will occur: For four turns all allies will gain counter immunity, and their ATK will increase 4x |
Command Skill[edit | edit source]
Level 1 | This can only be activated once per Round, and upon activation the enemy and ally HP will recover by 10%, and the Skill Gauge will become MAX! This also will force a new turn start. |
Level 20 | This can only be activated once per Round, and upon activation the enemy and ally HP will recover by 30%, and the Skill Gauge will become MAX! This also will force a new turn start. |
Ability[edit | edit source]
Level 1 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+150%! |
Level 2 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+174%! |
Level 3 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+197%! |
Level 4 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+221%! |
Level 5 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+245%! |
Level 6 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+268%! |
Level 7 | Upon field appearance, force the enemy unit and allied units positions to be replaced! Furthermore, all allies and enemy units will gain ATK+292%! |