(SSR) Dio Brando (Polar Star)

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Dio Brando (Polar Star) small.png
Unit Dio Brando (Polar Star).png
東方仗助
Polar Star unit
Bg SSR.png
Coin l SSR.png
Unit Dio Brando (Polar Star).png
Frame SSR Gold.png
Info
Rarity:
Icon SSR.png
Dio Brando Vampire
Attribute:
Icon Gold.png
Phantom Blood
Vampire
2/5
Stats
Attack:
HP:

A boy who is invited to join the Joestar family after the death of his father. He is smart, cold-hearted, and has the ambition to become a man that nobody can beat.
List of Medals.png
Main Info
This is a Polar Unit

Abilities

Link Skill

See also: Scaling

Perfect behavior

For 1 turn, add +1 to action count to all enemies at the start of the turn

Command Skill

A terrible plan

Deal 900% damage to the enemies within the range (circle large type) and make the target poisoned!

Ability

Unit list ability Gold.png
Icon Skill SP.png
Confidence to fill
2
If 3 or more Skill Gauge remain, your ATK+300% up!


Break Skill

Unit frame antiareaskill on.png
Iconbase antiareaskill on.png

Resist Tactics on icon.png

Tactics invalid
Disable the effects of area skills Tactics


Unit frame antiareaskill off.png
Iconbase antiareaskill off.png

Resist Mischief off icon.png

Mischief tolerance
Disable the effects of area skills Mischief
Scaling

Link Skill[edit | edit source]

Perfect behavior
Level 1 For 1 turn, add +1 to action count to all enemies at the start of the turn
Level 2 During 1 turn, add +1 to action count to all enemies at the start of the turn, ATK+10% for Gold attributes
Level 3 During 1 turn, add +1 to action count to all enemies at the start of the turn, ATK+15% for Gold attributes
Level 4 During 2 turn, add +1 to action count to all enemies at the start of the turn, ATK+15% for Gold attributes
Level 6 During 2 turns, enemy action count +1 at the beginning of turn, ATK+25% for Gold, and Black attributes
Level 7 During 2 turns, enemy action count +1 at the beginning of turn, ATK+30% for Gold, and Black attributes
Level 10 During 3 turns, add +1 to action count to all enemies at the start of the turn, ATK+40% for Gold, Black, and Red attributes
Level 14 During 4 turns, add +1 to action count to all enemies at the start of the turn, ATK+55% for Gold, Black, Red, and Blue attributes
Level 18 During 5 turns, add +1 to action count to all enemies at the start of the turn, ATK+70% for Gold, Black, Red, and Blue attributes
Level 20 During 5 turn, add +1 to action count to all enemies at the start of the turn, ATK+80% for other than White attributes

Command Skill[edit | edit source]

A terrible plan
Level 1 Deal 900% damage to the enemies within the range (circle large type) and make the target poisoned!
Level 20 Deal 18000% damage to the enemies within the range (circle large type) and make the target poisoned!

Ability[edit | edit source]

Confidence to fill
Level 1 If 3 or more Skill Gauge remain, your ATK+300% up!
Level 2 If 3 or more Skill Gauge remain, your ATK+326% up!
Level 3 If 3 or more Skill Gauge remain, your ATK+353% up!
Level 4 If 3 or more Skill Gauge remain, your ATK+379% up!
Level 9 If 3 or more Skill Gauge remain, your ATK+511% up!
Level 10 If 3 or more Skill Gauge remain, your ATK+537% up!

How to Get[edit | edit source]

Gallery[edit | edit source]

See Also[edit | edit source]