(SSR) Dio Brando (Tower Battle)

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Dio Brando (Tower Battle) small.png
Unit Dio Brando (Tower Battle).png
ディオ・ブランドー
Tower Battle unit
Bg SSR.png
Coin l SSR.png
Unit Dio Brando (Tower Battle).png
Frame SSR Black.png
Info
Rarity:
Icon SSR.png
Dio Brando Vampire
Attribute:
Icon Black.png
Phantom Blood
Vampire
2.5/5
Stats
Attack:
HP:

Jonathan's eternal rival. He plans to kill George Joestar the first for his fortune, but fails. He becomes a Vampire once he uses the Stone Mask.
List of Medals.png
Main Info

Abilities

Link Skill

See also: Scaling

Pouring Black blood

Black and Red attributes ATK+20%, HP+20%, movement distance +20%

Command Skill

Live blood is power!

For 2 turns, when your HP is 10% and at the end of every enemy and ally action, deal 50% remaining HP damage to the nearest ally or enemy, recovering HP yourself based on the damage given!

Ability

Unit list ability Black.png
Icon Skill SP.png
Gauge break
2
During the action of a unit equipped with this Ability, it becomes possible to accumulate Skill Gauge beyond MAX! (up until 120% maximum)


Break Skill

Unit frame antiareaskill on.png
Iconbase antiareaskill on.png

Resist Confusion on icon.png

Confusion invalid
Disable the effects of area skills Confusion


Unit frame antiareaskill off.png
Iconbase antiareaskill off.png

Resist Pain off icon.png

Pain tolerance
Disable the effects of area skills Pain


Scaling

Link Skill[edit | edit source]

Pouring Black blood ExpandCollapse
Level 1 Black and Red attributes ATK+20%, HP+20%, movement distance +20%
Level 2 Black and Red attributes ATK+22%, HP+22%, movement distance +22%
Level 3 Black and Red attributes ATK+24%, HP+24%, movement distance +24%
Level 4 Black and Red attributes ATK+26%, HP+26%, movement distance +26%
Level 5 Black and Red attributes ATK+28%, HP+28%, movement distance +28%
Level 6 Black and Red attributes ATK+30%, HP+30%, movement distance +30%
Level 7 Black and Red attributes ATK+32%, HP+32%, movement distance +32%
Level 8 Black and Red attributes ATK+34%, HP+34%, movement distance +34%
Level 16 Black and Red attributes ATK+50%, HP+50%, movement distance +50%
Level 17 Black and Red attributes ATK+52%, HP+52%, movement distance +52%
Level 18 Black and Red attributes ATK+54%, HP+54%, movement distance +54%
Level 19 Black and Red attributes ATK+56%, HP+56%, movement distance +56%
Level 20 Black and Red attributes ATK+60%, HP+60%, movement distance +60%

Command Skill[edit | edit source]

Live blood is power!
Level 1 For 2 turns, when your HP is 10% and at the end of every enemy and ally action, deal 50% remaining HP damage to the nearest ally or enemy, recovering HP yourself based on the damage given!
Level 20 For 2 turns, when your HP is 50% and at the end of every enemy and ally action, deal 50% remaining HP damage to the nearest ally or enemy, recovering HP yourself based on the damage given!

Ability[edit | edit source]

Gauge break
Level 1 During the action of a unit equipped with this ability, it becomes possible to accumulate Skill gauge beyond MAX! (up until 120% maximum)
Level 6 During the action of a unit equipped with this ability, it becomes possible to accumulate Skill gauge beyond MAX! (up until 141% maximum)
Level 19 During the action of a unit equipped with this ability, it becomes possible to accumulate Skill gauge beyond MAX! (up until 196% maximum)
Level 20 During the action of a unit equipped with this ability, it becomes possible to accumulate Skill gauge beyond MAX! (up until 200% maximum)

How to Get[edit | edit source]

Gallery[edit | edit source]

References[edit | edit source]

See Also[edit | edit source]