JoJo's: Stardust Shooters shutted down on April 13th, 2021. Otherwise, this Wiki will be up for those who it brings good memories.
Thanks for coming, reading, improving, and attacking this site.
(SSR) Dio Brando (Polar Star)
(Redirected from (SSR) Dio Brando (Polar Gacha))
Jump to navigation
Jump to search

![]() | ||||
![]() ![]() ![]() ![]() | ||||
Info | ||||
---|---|---|---|---|
Rarity: | Dio Brando | Vampire | ||
Attribute: | Phantom Blood | |||
![]() | ||||
Stats | ||||
Attack: | ||||
HP: | ||||
A boy who is invited to join the Joestar family after the death of his father. He is smart, cold-hearted, and has the ambition to become a man that nobody can beat. |
Main Info
This is a Polar Unit
Abilities
Link Skill
See also: Scaling
Perfect behavior
For 1 turn, add +1 to action count to all enemies at the start of the turn
Command Skill
A terrible plan
Deal 900% damage to the enemies within the range (circle large type) and make the target poisoned!
Ability


Confidence to fill
2
If 3 or more Skill Gauge remain, your ATK+300% up! |
Break Skill

Tactics invalid | |
Disable the effects of area skills Tactics |

Mischief tolerance | |
Disable the effects of area skills Mischief |
Scaling
Link Skill[edit | edit source]
Level 1 | For 1 turn, add +1 to action count to all enemies at the start of the turn |
Level 2 | During 1 turn, add +1 to action count to all enemies at the start of the turn, ATK+10% for Gold attributes |
Level 3 | During 1 turn, add +1 to action count to all enemies at the start of the turn, ATK+15% for Gold attributes |
Level 4 | During 2 turn, add +1 to action count to all enemies at the start of the turn, ATK+15% for Gold attributes |
Level 6 | During 2 turns, enemy action count +1 at the beginning of turn, ATK+25% for Gold, and Black attributes |
Level 7 | During 2 turns, enemy action count +1 at the beginning of turn, ATK+30% for Gold, and Black attributes |
Level 10 | During 3 turns, add +1 to action count to all enemies at the start of the turn, ATK+40% for Gold, Black, and Red attributes |
Level 14 | During 4 turns, add +1 to action count to all enemies at the start of the turn, ATK+55% for Gold, Black, Red, and Blue attributes |
Level 18 | During 5 turns, add +1 to action count to all enemies at the start of the turn, ATK+70% for Gold, Black, Red, and Blue attributes |
Level 20 | During 5 turn, add +1 to action count to all enemies at the start of the turn, ATK+80% for other than White attributes |
Command Skill[edit | edit source]
Level 1 | Deal 900% damage to the enemies within the range (circle large type) and make the target poisoned! |
Level 20 | Deal 18000% damage to the enemies within the range (circle large type) and make the target poisoned! |
Ability[edit | edit source]
Level 1 | If 3 or more Skill Gauge remain, your ATK+300% up! |
Level 2 | If 3 or more Skill Gauge remain, your ATK+326% up! |
Level 3 | If 3 or more Skill Gauge remain, your ATK+353% up! |
Level 4 | If 3 or more Skill Gauge remain, your ATK+379% up! |
Level 9 | If 3 or more Skill Gauge remain, your ATK+511% up! |
Level 10 | If 3 or more Skill Gauge remain, your ATK+537% up! |
How to Get[edit | edit source]
Gallery[edit | edit source]
See Also[edit | edit source]
|