(SSR) High DIO
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Info | ||||
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Rarity: | DIO | Stand User | ||
Attribute: | Stardust Crusaders | |||
Stats | ||||
Attack: | 5400 | 9080 | ||
HP: | 4030 | 6020 | Vampire | |
The revived Vampire. He's intelligent, good-looking, and ruthless. He was the fatal rival of Joseph's grandfather, Jonathan. |
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Main Info
This is a Super Advent unit (SP) also know as "HIO".
Abilities
Leader Skill
Under my "knowledge" and "might"
Stand users ATK+85% and Gauge increases by 3 when you kill a Joestar member!
Command Skill
See also: Scaling
This is the greatest "high"!
Stop time and gain ATK+300% and move again at +200%! During stopped time, deal surrounding damage and absorb part of it! Tap to gain ATK+25% x number of items and destroy those items and change that Destruction to surrounding damage! When time resumes, deal 1500% of defense-ignoring damage to all enemies!
Ability
It truly suits me!
4
For each "1" unused ability capacity increase ATK+50%, and when the number of ability capacity available is "3", then for 1 time Command Skill Gauge consumption is 0! |
Break Skill
Destruction | |
You can destroy area skills up to 1 time |
Scaling
Command Skill[edit | edit source]
Level 1 | Stop time and gain ATK+300% and move again at +200%! During stopped time, deal surrounding damage and absorb part of it! Tap to gain ATK+25% x number of items and destroy those items and change that destruction to surrounding damage! When time resumes, deal 1500% of defense-ignoring damage to all enemies! |
Level 20 | Stop time and gain ATK+1200% and move again at +500%! During stopped time, deal surrounding damage and absorb part of it! Tap to gain ATK+100% x number of items and destroy those items and change that destruction to surrounding damage! When time resumes, deal 50000% of defense-ignoring damage to all enemies! |
Ability[edit | edit source]
Level 1 | For each "1" unused ability capacity increase ATK+50%, and when the number of ability capacity available is "3", then for 1 time Command Skill Gauge consumption is 0! |
Level 4 | For each "1" unused ability capacity increase ATK+58%, and when the number of ability capacity available is "3", then for 1 time Command Skill Gauge consumption is 0! |
Level 5 | For each "1" unused ability capacity increase ATK+61%, and when the number of ability capacity available is "3", then for 1 turn Command Skill Gauge consumption is 0! |
Level 6 | For each "1" unused ability capacity increase ATK+63%, and when the number of ability capacity available is "2", then for 1 time Command Skill Gauge consumption is 0! |
Level 7 | For each "1" unused ability capacity increase ATK+66%, and when the number of ability capacity available is "2", then for 1 time Command Skill Gauge consumption is 0! |
Level 9 | For each "1" unused ability capacity increase ATK+71%, and when the number of ability capacity available is "2", then for 1 time Command Skill Gauge consumption is 0! |
Level 10 | For each "1" unused ability capacity increase ATK+74%, and when the number of ability capacity available is "2", then for 1 time Command Skill Gauge consumption is 0! |
Level 12 | For each "1" unused ability capacity increase ATK+79%, and when the number of ability capacity available is "2", then for 1 time Command Skill Gauge consumption is 0! |
Level 13 | For each "1" unused ability capacity increase ATK+82%, and when the number of ability capacity available is "2", then for 1 time Command Skill Gauge consumption is 0! |
Level 16 | For each "1" unused ability capacity increase ATK+89%, and when the number of ability capacity available is "1", then for 1 time Command Skill Gauge consumption is 0! |
Level 17 | For each "1" unused ability capacity increase ATK+92%, and when the number of ability capacity available is "1", then for 1 time Command Skill Gauge consumption is 0! |
Level 18 | For each "1" unused ability capacity increase ATK+95%, and when the number of ability capacity available is "1"', then for 1 time Command Skill Gauge consumption is 0! |
Level 20 | For each "1" unused ability capacity increase ATK+100%, and when the number of ability capacity available is "1", then for 1 time Command Skill Gauge consumption is 0! |
Equips
Recommended Equips[edit | edit source]
See also: Builds
Link Skill[edit | edit source]
Pet Shop (Polar Star) | |
99% avoidance for Vampires. Since HIO has low HP, it's pretty useful. |
Abilities[edit | edit source]
DIO (Unavoidable execution method) | |
ATK up per 0 cost. If the requisites are met, another CS free at 0 cost. |
Leone Abbacchio | |
Joker ability per 0 cost. |
Caesar A. Zeppeli (Young Black) | |
A lot of damage for just 1 point of ability. |
Enya Geil (Scissors) | |
After few hits to the enemy, places scissors () around the stage. This fits perfect with the second phase of DIO's CS. |
Builds
Standard[edit | edit source]
Standard Slots | SP Slot | Description | ||
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You will have at least one free Command Skill. When you active your CS, use the first phase to heal and get overhealth and use the second phase to deal the max amount of damage. Each time you active your CS in the same Round, your damage will increase. |
Overview
Overview[edit | edit source]
B
A
A
C
A
D
- Deals huge defense ignoring damage.
- Can heal (and almost ignore the Pain Aura) and destroy items while moving during his Command Skill.
- Depending on the set up, can have one or more CS free of Gauge.
- High cost of the base ability capacity.
- Low HP.
Demonstration
Demonstration
How to Get[edit | edit source]
- Diamond Gacha
Gallery[edit | edit source]
References[edit | edit source]
See Also[edit | edit source]
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