Template:Article
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Documentation for Article
Usage
Add tabs to pages of the units.
The first variable includes all the text inside the Main Info:
{{Article|Text description.}}
To add a video from YouTube just use the next variable and replace the ID from the video URL. Keep the width and height.
{{Article|video=<youtube width="420" height="720">QPac9xWVQ7Q</youtube>|Text description.}}
The tabs Scaling, Equips, Builds, and Overview are taken automatically from the base page and the subpage of the same name of the category. For example:
- (SSR) King Crimson (base page)
- (SSR) King Crimson/Scaling (sub page)
- (SSR) King Crimson/Equips (sub page)
- (SSR) King Crimson/Builds (sub page)
- (SSR) King Crimson/Overview (sub page)
Example
Main Info
Text description.Scaling
Command Skill
Level 1 | Stop time and gain ATK+300% and move again at +200%! During stopped time, deal surrounding damage and absorb part of it! Tap to gain ATK+25% x number of items and destroy those items and change that destruction to surrounding damage! When time resumes, deal 1500% of defense-ignoring damage to all enemies! |
Level 20 | Stop time and gain ATK+1200% and move again at +500%! During stopped time, deal surrounding damage and absorb part of it! Tap to gain ATK+100% x number of items and destroy those items and change that destruction to surrounding damage! When time resumes, deal 50000% of defense-ignoring damage to all enemies! |
Ability
Level 1 | For each "1" unused ability capacity increase ATK+50%, and when the number of ability capacity available is "3", then for 1 time Command Skill Gauge consumption is 0! |
Level 4 | For each "1" unused ability capacity increase ATK+58%, and when the number of ability capacity available is "3", then for 1 time Command Skill Gauge consumption is 0! |
Level 5 | For each "1" unused ability capacity increase ATK+61%, and when the number of ability capacity available is "3", then for 1 turn Command Skill Gauge consumption is 0! |
Level 6 | For each "1" unused ability capacity increase ATK+63%, and when the number of ability capacity available is "2", then for 1 time Command Skill Gauge consumption is 0! |
Level 7 | For each "1" unused ability capacity increase ATK+66%, and when the number of ability capacity available is "2", then for 1 time Command Skill Gauge consumption is 0! |
Level 9 | For each "1" unused ability capacity increase ATK+71%, and when the number of ability capacity available is "2", then for 1 time Command Skill Gauge consumption is 0! |
Level 10 | For each "1" unused ability capacity increase ATK+74%, and when the number of ability capacity available is "2", then for 1 time Command Skill Gauge consumption is 0! |
Level 12 | For each "1" unused ability capacity increase ATK+79%, and when the number of ability capacity available is "2", then for 1 time Command Skill Gauge consumption is 0! |
Level 16 | For each "1" unused ability capacity increase ATK+89%, and when the number of ability capacity available is "1", then for 1 time Command Skill Gauge consumption is 0! |
Level 17 | For each "1" unused ability capacity increase ATK+92%, and when the number of ability capacity available is "1", then for 1 time Command Skill Gauge consumption is 0! |
Level 18 | For each "1" unused ability capacity increase ATK+95%, and when the number of ability capacity available is "1"', then for 1 time Command Skill Gauge consumption is 0! |
Level 20 | For each "1" unused ability capacity increase ATK+100%, and when the number of ability capacity available is "1", then for 1 time Command Skill Gauge consumption is 0! |
Equips
Recommended Equips
Abilities
King Crimson | |
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Yoshikage Kira | |
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Builds
Standar
Standar Slots | SP Slot | Description | |||
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Alternatives | |||||
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Overview
Overview
B
A
A
C
A
E
- This is just a sample text for the template
- This is just a sample text for the template
- This is just a sample text for the template
Demonstration
Demonstration
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